Was mulling over the Imperial Specialists info from Crabbok’s vid yesterday.
The Imperial 3 pip, Coordinated Fire, allows you to gain an aim token whenever you spend an aim token. This is an important language difference from Covering Fire, which requires a corps units to make an attack. Covering Fire therefore hard caps at 6 free dodge tokens, which is obviously still great.
However, if I am interpreting this correctly, Coordinated Fire has no cap; you can just pass around a giant, ever increasing stack of aim tokens.
If I may...
Suppose you have General Veers and 6x Corps units (lets just say DLT Storms), one of which has a comms relay.
Play Coordinated Fire, issuing an order to two corps units and Veers (who got relayed an order via comms relay).
Veers uses Spotter, giving an aim token to Storm #1 and Storm #2.
Storm #1 aims, and now has two aim tokens. Storms #1 attacks, and spends its two aim tokens, passing them to Storm #2. Storm #2 now has three aim tokens.
Storm #2 aims, and now has four aim tokens. Storm #2 attacks, and spends its four aim tokens, passing them to Storm #3. Storm #3 now has four aim tokens.
Storm #3 aims, and now has five aim tokens. Rinse, repeat. You get the idea.
By the time you get to Storm #6, they have a stack of eight aim tokens. You could then distribute those eight aim tokens to the rest of your non-corps units, but you could also pass them out somewhere earlier up the chain, because Storm #6 probably doesn’t need eight aim tokens.
Congratulations, you have just generated 32 free aim tokens (and spent 40).
In the worst case scenario, if none of your corps units can aim, you will get 17 aim tokens; two on the first one and three on every one thereafter.
Basically this card says “convert all your dice to hits this turn.”
Am I missing something?