I also have painted some of the rebel sculpts a greenish color and added face markings for some quick Miralans. And with a little green stuff you can easily make some Twi’leks for your Rebel Corp Troopers.
Representation in Rebel Units
Here's those Z-6 conversions I did, and the chain-reaction of arm swaps they caused.
Ion Grrrl gets a Z-6
And Anna Kendrick, rebel specialist
12 hours ago, ndogg229 said:Just finished Solo and was super excited to see all the different species represented in Enfys Nest. Made me think how boring the current Rebel trooper units are (male humans). So FFG, lets get some better representation for future Rebel units! First, how about some women units? Second, let's have some majority alien units. Twilleks, Rodians, Ithorians! Unlike those boring Imperials the possibilities are endless!!
Maybe we can just start with an Enfys Nest Expansion?
Rebel core, commandoes, fleet troopers, and the new command unit that was dropped this week all have at least 1 female trooper in them, and we have mon cals, duros, and weequay in game, as well as chewie and Wookiee’s , with Rodian and Twilek models on the way. Also we have Leia and Jyn Erso is supposed to drop next month, along with more alien and female sculpts in rebel pathfinders.
if the base game doesn’t have enough representation for you, there’s always 3rd party options, but idk why you thought all of the units released so far were just a bunch of human dudes.
15 hours ago, Triangular said:Obviously all 4 Wookiees are female. That's why you write them with " ee " at the end, e.g. like "fianc ée "!
Based on the trend of each Rebel "trooper" unit having at least 1 female mini, It'd be logical to assume that at least 1 of the base 3 Wookiees is female.
EDIT: According to Wookiepedia, male wookiees grow longer beards than female wookiees.
As the Bowcaster Wookiee has the shortest beard in the unit, they are either a female wookiee or much younger male wookiee.
Edited by Indy_comReally surprised at the common comment "Well this squad has 1 female and 1 alien out of 7 so it's fine". I mean I guess I understand, but don't love, there being more humans than Aliens, but there is literally no reason that the humans shouldn't be 50% of each gender. Also more aliens would be great too. Each sculpt in a unit is unique so there is really nothing holding them back technical wise from doing this.
Just now, Lukez said:Really surprised at the common comment "Well this squad has 1 female and 1 alien out of 7 so it's fine". I mean I guess I understand, but don't love, there being more humans than Aliens, but there is literally no reason that the humans shouldn't be 50% of each gender. Also more aliens would be great too. Each sculpt in a unit is unique so there is really nothing holding them back technical wise from doing this.
TBH, there's less female rebels in the movies and/or comics than people really think.
With the amount of Corps units people generally field in-game, theres more female rebels on the board than on screen female rebels in the battle of Echo Base.
So, figuratively speaking, there's already an increased number of female rebels than canon has generally shown so far (excluding leaders and generals).
I do agree that there should be more aliens tho, the number of aliens so far is underwhelming.
10 minutes ago, Lukez said:Really surprised at the common comment "Well this squad has 1 female and 1 alien out of 7 so it's fine". I mean I guess I understand, but don't love, there being more humans than Aliens, but there is literally no reason that the humans shouldn't be 50% of each gender. Also more aliens would be great too. Each sculpt in a unit is unique so there is really nothing holding them back technical wise from doing this.
Is there a reason there should be a 50/50 split? War is typically a man thing, even in Star Wars.
8 minutes ago, Indy_com said:TBH, there's less female rebels in the movies and/or comics than people really think.
With the amount of Corps units people generally field in-game, theres more female rebels on the board than on screen female rebels in the battle of Echo Base.
So, figuratively speaking, there's already an increased number of female rebels than canon has generally shown so far (excluding leaders and generals).
I do agree that there should be more aliens tho, the number of aliens so far is underwhelming.
On the other hand, most of the movies were made decades ago. The more recent ones are a little better in this balance.
6 minutes ago, Lukez said:On the other hand, most of the movies were made decades ago. The more recent ones are a little better in this balance.
Fair point.
1 hour ago, Lukez said:Really surprised at the common comment "Well this squad has 1 female and 1 alien out of 7 so it's fine". I mean I guess I understand, but don't love, there being more humans than Aliens, but there is literally no reason that the humans shouldn't be 50% of each gender. Also more aliens would be great too. Each sculpt in a unit is unique so there is really nothing holding them back technical wise from doing this.
There are incredibly few things in the world, real or fictionalized, that break down exactly the same as population. There is always a case where some group disproportionately is the majority.
In my opinion, anything that is exactly 50/50 male/female or whatever other proportion matching a real world demographic feels forced, because it never happens in the real world.
I think all the Rebel units, and most of the Imperial units have one Leftie as well.
2 hours ago, Lukez said:Really surprised at the common comment "Well this squad has 1 female and 1 alien out of 7 so it's fine". I mean I guess I understand, but don't love, there being more humans than Aliens, but there is literally no reason that the humans shouldn't be 50% of each gender. Also more aliens would be great too. Each sculpt in a unit is unique so there is really nothing holding them back technical wise from doing this.
To address the non-human portion of this comment, in canon humans were the most populous species in the galaxy at the time of the GCW. As well, if I recall correctly, typically the Empire was a LOT stricter on non-human worlds, with Star Destroyers hovering overhead and, in the case of the Wookies, control chips implanted in their brain.
Plus, TONS of non-humans are classified as "near humans" with the only visible difference being skin and hair color, or in one case lack of eyes. Mirialan, Chiss, Zeltrons, Miraluka, Pantoran, Kiffar, Petrusians, Zabrak (when not bare headed), and Umbarans are all canon species I could find with minimal differences to humans, and only really in the case of the Miraluka and Zabrak are there (potentially) any modelling differences. In every other case, the only visible difference is skin color, or ritual tattoos. So it's up to the painter to differentiate.
Edited by Caimheul13132 hours ago, Lukez said:On the other hand, most of the movies were made decades ago. The more recent ones are a little better in this balance.
Back when those were being made in 76ish, showing a female rebels getting killed by stormtroopers would have been even more objectionable to a lot of the audience than lack of representation is to us. In 1977, violence against women onscreen was for horror movies and gritty Westerns/Crime Dramas. Star Wars was for kids and families. I personally suspect, due to societal double standards, if there had been female rebel troopers getting shot at, Star Wars would have gotten an R rating for violence. Not that anyone at Lucasfilm probably even considered such lack of diversity a problem. And we ought not to judge them harshly for it: while it doesn't seem like it to us now, but Princess Leia 's actions and dialogue was really pushing the envelope for mainstream movies in '77. That's where you can really see that Lucas read Edgar Rice Burroughs Mars books for research. The women in those books always at least tried to fight, even if they weren't good at it, which was not the norm for fictional characters when the books were written.
I'd expect about half the rebels to be female but not half of every rebel MOS (like infantry) to be female. I'd expect most rebels to be humans, because humans are about the most common sentient species. Cause their costumes were cheaper before CGI
It's also apparently mostly a civil war between human factions.
Once again, West End was on it! They made 2/7ths of their fleet troopers female, and 4/7ths of their Endor style commandos female. They did not make random aliens in fleet/commando uniforms, but there was nothing in the rules stopping you from painting any of their alien figures in camo and putting them in your rebel squads. They went out of their way to offer a printed justification for this, saying that squad members will tend to be selected for the skills needed for the assignment, and therefore don't worry if the statlines for a type of squad clashed with published stats for the species of figure you end up using.
Though to be honest these uniforms are so baggy, any mini without a massive beard could be a tall woman. Average differences between male and female human heights are significantly greater than the standard deviation for height within a single-sex pool of subjects, so knowing a person's height will allow you to predict their gender more often than not. Then again, a career in combat infantry is presumably going to select for bigger people than the average population.
I actually like the segregated Wookie squad. They're too big to use standard issue gear ("I don't think the Empire had wookies in mind when they designed her, Chewie") they can't pronounce Galactic Basic, they have deep-seated cultural differences with humans and Mon Calamari that will make them run off and abandon their squad like a Leeroy Jenkins... they remind me of the early years of the Highland Regiments in the Seven Years War. Most of those guys couldn't understand orders given in English, were culturally unaccustomed to eating pork which was the army staple meat, and had other cultural issues. Hence putting them into (mostly) their own regiments made sense. On a side note, unlike wookies and contrary to media depictions, Scottish highlanders tended to be pretty short. Recruiters for highland regiments were given some leniency on the army height requirements.
Edited by TauntaunScout
I'll be the guy to point out that mixed units don't truly make sense, especially for front line Infantry combat units. I won't go into talking about gender roles, because it's too controversial and boils down to the individuals in question. But in Star Wars, the big divider is aliens. Besides the problems of communication (How many infantrymen speak Shyriiwook?), biological differences have a huge impact on how a unit would perform. Different strengths, weaknesses, needs, etc would all be making unit cohesion difficult. If a species see colors differently than humans, how do you mark items like medical supplies? Symbols aren't always possible, so armies rely on a simple color code that not all species will see. That leads to the big issue: medical treatment. Let's assume that Star Wars doctors are well trained enough to handle different species on their operating table. But what about the average Joe? Is Star Wars first aid treatment so in-depth that Private Joe Snuffy knows how to treat the same wound on human, Wookie, Mon Cala, Quarren, Gungan, Rodian, and Toydarian? I'd bet not. Even behind the lines, this would require medical centers to have blood in every blood type for every species, and even have life support systems for each one as well. The
MedStar
books talked up the benefits of cloning for medical treatment, and how Fett clones were easier to treat than anyone, but even the RimSoos had problems when particularly exotic aliens crossed their operating tables, and they had a Galactic government behind them. Imagine the Rebel Alliance's problems when it came to this issue.
But this is a game, with plastic and no squishy bits, so diversify away. I wanna see a Chadra Fan Z-6 gunner.
20 minutes ago, Alpha17 said:I'll be the guy to point out that mixed units don't truly make sense, especially for front line Infantry combat units.
West End again! "Wookies undergo a strength training regime that would kill most races, and it would be cruel and foolish to subject a Mon Calamari to a calisthenics course designed for a human."
1 minute ago, TauntaunScout said:West End again! "Wookies undergo a strength training regime that would kill most races, and it would be cruel and foolish to subject a Mon Calamari to a calisthenics course designed for a human."
You and West End. 🙄
Who am I to judge, I'm the guy that still likes Alpha-17 over Rex. To each their own. (and sometimes the older stuff most certainly is better)
43 minutes ago, Alpha17 said:I'll be the guy to point out that mixed units don't truly make sense, especially for front line Infantry combat units. I won't go into talking about gender roles, because it's too controversial and boils down to the individuals in question. But in Star Wars, the big divider is aliens. Besides the problems of communication (How many infantrymen speak Shyriiwook?), biological differences have a huge impact on how a unit would perform. Different strengths, weaknesses, needs, etc would all be making unit cohesion difficult. If a species see colors differently than humans, how do you mark items like medical supplies? Symbols aren't always possible, so armies rely on a simple color code that not all species will see. That leads to the big issue: medical treatment. Let's assume that Star Wars doctors are well trained enough to handle different species on their operating table. But what about the average Joe? Is Star Wars first aid treatment so in-depth that Private Joe Snuffy knows how to treat the same wound on human, Wookie, Mon Cala, Quarren, Gungan, Rodian, and Toydarian? I'd bet not. Even behind the lines, this would require medical centers to have blood in every blood type for every species, and even have life support systems for each one as well. The MedStar books talked up the benefits of cloning for medical treatment, and how Fett clones were easier to treat than anyone, but even the RimSoos had problems when particularly exotic aliens crossed their operating tables, and they had a Galactic government behind them. Imagine the Rebel Alliance's problems when it came to this issue.
But this is a game, with plastic and no squishy bits, so diversify away. I wanna see a Chadra Fan Z-6 gunner.
To be fair, in the Star Wars universe medical treat has become fairly simple for basically every injury: apply bacta. Combat first aid boils down to either injecting bacta, or applying a bacta patch over the wound.
Plus, who needs medical training at a field surgery when you have medical droids? If C3-P0 can be fluent "in over 6 million forms of communication" how many different medical treatments for various species would that translate into? Even modern surgeons sometimes have to consult textbooks to determine the correct course of action, no saying they couldn't do the same thing with datapads.
I will point out that the Medstar books are no longer considered cannon, so any information gleaned from that source is not guaranteed to line up with the new canon information, not that medical information is particularly easy to come by for Star Wars.
21 minutes ago, Caimheul1313 said:To be fair, in the Star Wars universe medical treat has become fairly simple for basically every injury: apply bacta. Combat first aid boils down to either injecting bacta, or applying a bacta patch over the wound.
Plus, who needs medical training at a field surgery when you have medical droids? If C3-P0 can be fluent "in over 6 million forms of communication" how many different medical treatments for various species would that translate into? Even modern surgeons sometimes have to consult textbooks to determine the correct course of action, no saying they couldn't do the same thing with datapads.
I will point out that the Medstar books are no longer considered cannon, so any information gleaned from that source is not guaranteed to line up with the new canon information, not that medical information is particularly easy to come by for Star Wars.
Unlike Star Trek VI. That medical emergency escalated quickly.
6 minutes ago, Katarn said:Unlike Star Trek VI. That medical emergency escalated quickly.
In fairness, if I were a mortal enemy, I wouldn’t want the other side to know anything about me. Anatomy lessons could turn into weaponized biological agents, etc.
It made sense McCoy didn’t know Klingon physiology.
Edited by ScummyRebel1 minute ago, ScummyRebel said:In fairness, if I were a mortal enemy, I wouldn’t want the other side to know anything about me. Anatomy lessons could turn into weaponized biological agents, etc.
It made sense McCoy didn’t know Klingon physiology.
Oh no, I'm completely behind it being a rational scenario. It just sort of popped into my head with all the talk of 'Bacta heals all.'
Like Mr Stay Puft.
2 hours ago, Matroskin said:I think all the Rebel units, and most of the Imperial units have one Leftie as well.
That just means they're catering to the disabled
1 hour ago, Caimheul1313 said:To be fair, in the Star Wars universe medical treat has become fairly simple for basically every injury: apply bacta. Combat first aid boils down to either injecting bacta, or applying a bacta patch over the wound.
Plus, who needs medical training at a field surgery when you have medical droids? If C3-P0 can be fluent "in over 6 million forms of communication" how many different medical treatments for various species would that translate into? Even modern surgeons sometimes have to consult textbooks to determine the correct course of action, no saying they couldn't do the same thing with datapads.
I will point out that the Medstar books are no longer considered cannon, so any information gleaned from that source is not guaranteed to line up with the new canon information, not that medical information is particularly easy to come by for Star Wars.
Bacta, while a miracle drug, has never been the end all be all of the medical treatments. It's also limited to the soldiers carrying enough bacta, again a problem for a Rebel Alliance. Same goes with Medical droids, as we've never seen them in the front lines in any canon material, new or EU, (Battlefront had them as a game mechanic) while we have seen medics at several points. Knowing how to apply appropriate and immediate first aid is ridiculously important, even if the ultimate treatment is to just toss the guy into a bacta tank when you get him evaced.
And yes, Disney's universe ignores the MedStar books, which doesn't really impact the point I was making, it's just the most applicable source from either canon.
To go a little more into the core subject, miniatures are, brace yourself, really small. As such differences in race and sex are harder to adequately convey. This leaves model designers 2 options:
1. Exaggerate sexual dimorphism and racial differences so that they still come across from a distance.
2. Keep the models more realistic.
That's not to say there aren't design teams doing exploitative sculpts, there are quite few, but even the earnest design teams run across this problem. If you go with the former approach, people will call you racist or sexist, if you go with the latter, people won't notice and, like this thread, will assume you didn't include diversity. Just go with whatever fits your game's feel and get ready to take it on the chin from someone.
I'd honestly say, even as realistic as this game tries to be, some of it still pretty dumb like the ponytails resting on the backpack (both in the commandos and troopers) something you wouldn't really do because it would run the risk of getting caught in your gear and why female soldiers in field kit will wear their hair in a bun under their helmet.
Also, even when females are allowed or encouraged to fight, the composition of front line combat units rarely approaches 50/50. Part of thus is just that a female will generally require more physical conditioning to get to the same level as male troops and even as advanced as technology gets, combat is still a very physical endeavor. TL:DR there are biological differences between the sexes that make them better or worse suited to specific tasks, although there will always be exceptions.
1 hour ago, Alpha17 said:Bacta, while a miracle drug, has never been the end all be all of the medical treatments. It's also limited to the soldiers carrying enough bacta, again a problem for a Rebel Alliance. Same goes with Medical droids, as we've never seen them in the front lines in any canon material, new or EU, (Battlefront had them as a game mechanic) while we have seen medics at several points. Knowing how to apply appropriate and immediate first aid is ridiculously important, even if the ultimate treatment is to just toss the guy into a bacta tank when you get him evaced.
And yes, Disney's universe ignores the MedStar books, which doesn't really impact the point I was making, it's just the most applicable source from either canon.
Fair enough re: MedStar, all we're really doing at this point is speculating anyway, i was just pointing out it isn't a "final word" anymore.
As to "the soldier that carries the bacta" comment, an individual first aid kit is part of standard military issue, at the very least in the form of a pressure bandage. US Airborne paratroopers in WW2 dropped with ampules of morphine, a packet of sulpha, and a pressure bandage. A bacta patch and injector would be around the same size, and if Stormtrooper had such a thing (I don't think they do in canon?), then the Rebels would just grab them off of dead Stormtroopers. The point of first aid in the field is to keep people alive long enough to get to a field hospital, which has bacta tanks and medical droids, so just pressure bandages should be fine, since "apply pressure to wound to keep blood in" should be fairly universal.
Edited by Caimheul13133 hours ago, Alpha17 said:You and West End. 🙄
It's not my fault that they, like The Simpsons , have already covered almost everything! Some of the character templates and stuff are pretty dated looking but the work overall was solid and frankly, without it I doubt there'd have been a WOTC or FFG series of Star Wars games. It's also the only other SW game of the whole "painting wee blokes and gluing them to discs" genre so... yeah. Comparisons are inevitable, as is the drawing in of old D6 fans such as myself.
3 hours ago, Alpha17 said:Who am I to judge, I'm the guy that still likes Alpha-17 over Rex. To each their own. (and sometimes the older stuff most certainly is better)
I don't know who those are. When I hear "Captain Rex" I still think of the droid pilot from Star Tours.