The core rule books (I've checked two) say to recover strain at the end of an encounter you roll a simple discipline or cool check and for each success, recover one strain.
In the beginner games (again, checked two) it says each PC recovers strain equal to their Presence or ranks in Cool skill. (whichever is greater) No rolling just straight recovery based on stats or ranks.
Is it either/or, or is one the actual right way to do it?