Target Lock might be a silly question

By Fudwicket, in X-Wing Rules Questions

I think being playing this correctly for some time. However, last night playing with some people who never played with before the way they used Locks was different to my use.

My reading of the rules for target locks: -

1 - Aquire lock as an Action

2 - Fire at a locked ship using a charge token

3 - Use the target lock if I want to re-roll the attack dice

4 - End Phase target lock stays on the targeted ship

Or am I missing something in the rules or FAQ ???

Nope that's right with the caveat that if you spend the lock in 3 it's gone at 4.

2 hours ago, Fudwicket said:

I think     being playing this correctly for some time. However, last night  playing with some people who never played with before the way they used Locks was different to my use. 

it might be more valuable to describe how they were doing it

maybe there was some subtlety you haven't spelled out, or maybe they were incorrectly using first edition rules or something

2 hours ago, svelok said:

it might be more valuable to describe how they were doing it

maybe there was some subtlety you haven't spelled out, or maybe they were incorrectly using first edition rules or something

They would "spend" the target lock to use the ordinance.

I trust I am assuming correctly if you have a locked ship you can use the lock to re-roll attack dice from your main or secondary weapon.

1 minute ago, Fudwicket said:

They would "spend" the target lock to use the ordinance.

I trust I am assuming correctly if you have a locked ship you can use the lock to re-roll attack dice from your main or secondary weapon.

Yeah. Spending the lock to fire the missile is first edition rules. Changed for second edition.

This is one of the "sneaky" rule changes that for me slipped under my radar for a while :)

1 hour ago, Fudwicket said:

They would "spend" the target lock to use the ordinance.

I trust I am assuming correctly if you have a locked ship you can use the lock to re-roll attack dice from your main or secondary weapon.

Correct.

2 hours ago, svelok said:

Yeah. Spending the lock to fire the missile is first edition rules. Changed for second edition.

It wasn't even a first edition rule, just a common behavior for the majority of the missiles for wave 1 and 2, and all of the torpedoes. Interestingly none of the missiles introduced after wave 2 required the lock (or focus) to be spent.

On 1/21/2019 at 9:55 AM, joeshmoe554 said:

It wasn't even a first edition rule, just a common behavior for the majority of the missiles for wave 1 and 2, and all of the torpedoes. Interestingly none of the missiles introduced after wave 2 required the lock (or focus) to be spent.

Well, actually flachette torps that came out in wave 4 spends the lock, but after that you're right. It was a frustrating misconception in early days of 1.0 for those of us who identified the value of deadeye+homing missiles on things like A-Wings and TIE Advs.

41 minutes ago, Tvboy said:

Well, actually flachette torps that came out in wave 4 spends the lock, but after that you're right. It was a frustrating misconception in early days of 1.0 for those of us who identified the value of deadeye+homing missiles on things like A-Wings and TIE Advs.

He said missile... Flechette are a torpedo...

1 minute ago, muribundi said:

He said missile... Flechette are a torpedo...

Yep, small detail missed. pwned me. 😂

On 1/23/2019 at 2:25 PM, Tvboy said:

Yep, small detail missed. pwned me. 😂

You missed the missile lol...