9 hours ago, TauntaunScout said:And preferable to anything else I can imagine as likely for Empire right now.
Except Solo is before ROTJ. That's like saying clone troopers are an update to stormtrooper armor.
Why? I used to do that with SW and other IP's. But I find that, the less I keep track of the (current, temporary) annals of pretend history, the happier I usually am. I'd rather use the brain space on something else. Every time I mention that these models existed, people lose it. It's weird. I don't actually think its likely FFG will make them. But I do think unarmored imperial infantry is preferable to yet more armored ones. Though I'll agree that mudtroopers would be greatly preferable to any more stormtrooper variants.
They prolly saw ROTJ though.
They didn't make one that I know of but that game is hard to keep track of. It's easy to forget things considering the 500 or so minis they produced. They barely made any naval troops, and only a couple imperial pilots were made. Something about cost-averaging for the pre-paints probably really favored storm/lone troopers and their variants.
I think they actually made more tusken raiders, than they did navy troops.
At any rate so far, this game (and the ROTJ army uniform) is set in the GCW era, which is post- Solo. As for being "mired" in the 80's... So far, almost all Legion models are from the 1980's, or from R1 which very closely stuck to an OT aesthetic. Given that, the AT-RT might be the only entirely non-1980's thing in the game right now. This hasn't made it feel "mired in the 80's". By drawing on the visual sources they did, and usually avoiding fashion-based choices, they did a very good job making the OT look timeless.
To break down the mud costume, the visuals are very similar to the older concept, in terms of the helmet, the guns, and a lot of little details that all came from the 70's or 80's. Even the visual style of the breastplate is from ESB. I don't think they are visually incongruous in any way with WEG army troops and frankly if someone sold 25mm metal versions of them, I'd buy a squad or two for my WEG games. I don't have an issue with the actual costume design in and of itself.
But they are too heavily armored to provide the variety I'm seeking in new imperial releases in Legion.
The prequels suddenly made a lot of things not fit. This is basically the reason I stopped having any concern for the very notion of a SW canon. The prequels pulled the rug out from under a bunch of the OT, let alone the EU. Unarmored is still the way for imperial navy (despite stormtroopers wearing "armored spacesuits") and for the rebellion, and the army troops shown in in ROTJ. As more movies come out (like Solo), each with its own behind-the-scenes problems and goals, reconciling them into a sensible and absolute set of rules for a gaming universe is going to require increasing amounts of mental gymnastics.
They can't "upgrade" something by showing what it looked like several years in the past. This highly averse reaction everyone has to the old notion of the imperial army is a good example of the disturbing trend to want to memorize the films and use that knowledge as a straight-jacket. I liked it better when they were more of a jumping-off point. Gaming (even heavily-IP based gaming) used to a little more about getting out a notebook and creating something.
If we accept that the empire is the size it's currently purported to be, more man-hours of human history unfold in an imperial year, than in all of Terran human history. Given that, it's statistically very unlikely that there would not be regional and temporal differences in the imperial military machine as relatively minor as WEG army vs. Solo army uniforms. I'm not mad they added the mud uniform, I think the retcon to get rid of the other one is bizarre since there's no good reason both couldn't/wouldn't exist. The films and all other media forms show what would be considered a statistically insignificant sample size of the inhabited SW universe, if we accept it's size according to approved lore. I find it very narrow to think these uniforms need to be retconned and ironed out into a neat and tidy package of trivia questions.
Add mudtroopers, great. Discard army troopers? That's dirty pool. I mean c'mon, these aren't the hoojibs we're talking about. Duloks and Jaxxon are still canon, but a squad of men who appeared in ROTJ running around with a slightly different job than what we saw onscreen, that is a bridge too far? What is happening? Most of the bounty hunters had less screen time than those ROTJ army guys.
Yep.. I know I did see this guy in Return of the Jedi. Doing exactly what, and really only that, as noted by his original action figure release.
I think you are missing the point I'm trying to make. Back in the day, as a kid even, I saw the weg army trooper and thought “why?” If you have thousands (probably millions) of storm troopers in armour why do we need these guys? Then as I got older, and played video games, even fan films, I never saw these guys. But to some, who can't let go of the past, they are SUPER important to Star Wars. To me they are drivers to the AT-ST. But so many people wanted an imperial army trooper, and Solo delivered it. Changing them to modern visual styling and mentality of a soldier actually wearing armour in a combat zone. Not to mention giving a good reason why stormtroopers were always more numerous, but this army trooper existed too, even if it was mentioned it was being phased out. I was delighted by this. Fans that loved the army trooper got what The canon appearance for their nostagia, I got my memories of stormtroopers being the empire default soldier. It seems like win/win.