Hi all,
I started running the Topaz Championship scenario from the beginner game tonight, but using PCs that the players had made themselves, and hit a few snags.
The thing that really struck me is that I can't find any guidance in the core rulebook about adjusting check difficulties based on PCs actions.
Obviously I can see the TN table, but is adjusting the TN the usual response for the PC trying to leverage a situational advantage in a check?
There is lots of information about modifying dice, but focused on the PCs advantages and disadvantages on the character sheet. I can't find anything situational.
I guess what im asking is: if a PC is attempting a check, and finds a clever way to improve their likelyhood of success, what options is it best to apply as a GM?
Should I adjust the TN?
Allow them to reroll dice as if they had a relevant distinction? (Change the number of dice they can reroll depending on circumstance)?
Allow them to roll additional dice? (Ring or skill dice?)
Allow them to keep additional dice?
Allow them to place a dice with a specific result?
Something else?
What are the advantages and disadvantages of these approaches? What potholes do I need to look out for if I start tinkering in this way?
Thanks all.