Fooling around with nothing to do, I decided to do some fleet building. I thought this could be good:
Name: Untitled Fleet
Faction: Imperial
Commander: Darth Vader
Assault: Advanced Gunnery
Defense: Planetary Ion Cannon
Navigation: Solar Corona
Interdictor Combat Refit (93)
• Wulff Yularen (7)
• Projection Experts (6)
• Disposable Capacitors (3)
• Targeting Scrambler (5)
• Interdictor (3)
= 117 Points
Imperial II (120)
• Darth Vader (36)
• Strategic Adviser (4)
• Hardend Bulkheads (5)
• Electronic Countermeasures (7)
• H9 Turbolasers (8)
• Avenger (5)
= 185 Points
Raider II (48)
• Quad Laser Turrets (5)
• Overload Pulse (8)
• Impetuous (4)
= 65 Points
Squadrons:
• 4 x TIE Fighter Squadron (32)
= 32 Points
Total Points: 399
Might also do good to switch Vader from the ISD to the Interdictor, as then the opponent has to choose between killing the heavy hitter, or killing the tanky Interdictor to get rid of all the re-rolls.
The goal with this list would to keep the ships relatively close together, and banking an engineering token Round 1, so it can use its 9 engineering points (with a dial and token) to keep itself and the ISD alive.
Thoughts?