Hi folks, relatively new to the system and the forums here, but have had plenty of experience GMing in other systems like PF, D&D, GURPS, etc. and I wanted to ask if the way this system functions, the growth curve of PCs and relatively low number of skills, has had an effect on what size of a group you other GMs feel comfortable playing with? I've run games with as many as six or seven PCs before in systems like GURPS which have a similar character growth curve (incremental, point-based growth relatively free from class restrictions) and have felt that at times it feels like it's hard for all the players to find a niche within a group as lines tend to blur.
So, what do you fellow GMs feel is a comfortable group size for this system (F&D, EotE, and AoR campaigns)?