Hello there,
I'm currently planning for a new campaign, this time again on the outskirts of the galaxy and my players suggested starting the game being imprisoned somewhere.
I really like this idea and feel like its a great starting point for the campaign, but now I've hit a snag.
How would you handle starting Gear?
I thought of their gear being stored somewhere in the prison, but then again I want their characters to meet in an imperial prison station and then shipped to a mining colony (where they then would get the chance to break out somehow).
And their gear would probably not be shipped with them, or just be taken by someone.
I'd be grateful for your insights and/or ideas