You know the rule that says if you pursue your ninjo during a downtime or narrative scene you remove all strife?
Doesn't it seem just, too, good?
Like, why have downtime passion checks, or tea ceremony etc, if you basically can pick a ninjo like "write the best book ever" and just do that all the time???
In comparison with somebody who took a ninjo about vengeance that will only be able to use the clean all strife ability every few session?
Something seems off. Looks like a tacked on rule to give a positive for roleplaying ninjo, but it rather come out very inconsistent between each players, depending on what they chose (can be too easy to trigger, or too hard, or just ok)
Edited by Avatar111