I have been trying to put together a solid punishing Konstantine list.
I want to be able to control the enemy, which is my favorite part of Konstantine. Counter some popular lists that I face often and be a bit of a bully.
Faction: Galactic Empire
Points: 389/400
Commander: Admiral Konstantine
Assault Objective: Most Wanted
Defense Objective: Capture the VIP
Navigation Objective: Dangerous Territory
Imperial Star Destroyer Kuat Refit (112 points)
- Intel Officer ( 7 points)
- Gunnery Team ( 7 points)
- Phylon Q7 Tractor Beams ( 6 points)
- Electronic Countermeasures ( 7 points)
- Leading Shots ( 4 points)
- Expanded Launchers ( 13 points)
= 156 total ship cost
[ flagship ] Interdictor-class Combat Refit (93 points)
- Admiral Konstantine ( 23 points)
- Interdictor ( 3 points)
- Engine Techs ( 8 points)
- Phylon Q7 Tractor Beams ( 6 points)
- Ion Cannon Batteries ( 5 points)
- G-8 Experimental Projector ( 8 points)
= 146 total ship cost
Raider II-Class Corvette (48 points)
- Ion Cannon Batteries ( 5 points)
= 53 total ship cost
Gozanti-class Assault Carriers (28 points)
- Suppressor ( 4 points)
- Comms Net ( 2 points)
= 34 total ship cost
The Plan: The Fleet is going to advance at Speed directly towards the enemy. The only way it has to really counter enemy ships is to destroy them. With Konstantine, 2 Tractor beams and a G8 with Interdictor, I have more than good odds of locking down enemy targets to destroy. I of course am planning to pretty much primarily dial up NAV orders, the goal being to bring enemy ships into close range with the Kuat that is fronting Expanded Launchers. A prior version of this list featured 2 Kuats, but I felt I needed the G8 to more effectively lock down targets I really want to destroy. The list does not NEED to go first, but I "think" I prefer it. Well, I mean I prefer making sure someone picks my objectives....