If you had the power to nerf two cards...

By Greedo_Sharpshooter, in X-Wing

What two cards would you nerf? Pilots? Ships? upgrades?

by nerf I mean give it a hefty points INCREASE.

for me [scum bias probably] id say...

1. Juke. At 4pts its way undercosted... similar to Han gunner it just does too much for those 4 pts

2. Jakku Gunrunner. 28pts is just way to cheap for a 5 hull blocker with tractoring. Probably should cost 32-34pts but Unkar Putt only costs 30 so I wonder if nerfing Jakku will just mean scumplayers will play Unkar Putt at 30pts ;) maybe the issue really is Jakku is a generic and is currently cheap enough it can be run in multiples supporting scum aces.

Edited by Da_Brown_Bomber
8 minutes ago, Da_Brown_Bomber said:

1. Juke. At 4pts its way undercosted... similar to Han gunner it just does too much for those 4 pts

There goes my HLC Scyks… :(

2 minutes ago, Hiemfire said:

There goes my HLC Scyks… :(

lol. Blame the Galactic Empire. They seem to have Juke painted onto phantoms and defenders.

Just now, Da_Brown_Bomber said:

lol. Blame the Galactic Empire. They seem to have Juke painted onto phantoms and defenders.

Ever think that it is those two platforms that are the issue with Juke (thanks to their free Evade action) and not the Talent itself... The TIE Defender is priced about right, the Phantoms are stupidly cheap.

I'd say Vader Crew and Gunrunners are the worst offenders.

Redline, ScumHan Gunner

On that note back to your original question. Phantoms up 2-3 across the board. Vader Crew up to 22.

1. Visa card. Points need to go way down.

2. MasterCard. Points need to go way down.

6 minutes ago, Hiemfire said:

Ever think that it is those two platforms that are the issue with Juke (thanks to their free Evade action) and not the Talent itself... The TIE Defender is priced about right, the Phantoms are stupidly cheap.

yeah. good point.its the synergy these ships have with Juke that pushed Juke into 'bit too good' for 4pts realm. Jukeon other ships isnt an issue... and rarely seen on other ships.

2 minutes ago, mcintma said:

Redline, ScumHan Gunner

agree. im putting Redline ahead of jakku gunrunner for needing a nerf first.

4 minutes ago, Hiemfire said:

On that note back to your original question. Phantoms up 2-3 across the board. Vader Crew up to 22.

vader will choke on the news but I think ur right

*reaches for sign* NERF VADER

Dear God, I am getting sick of seeing dumb posts like this because it all boils down to one thing : WHATEVER I DON'T LIKE SHOULD BE NERFED!!! These forums are really taking the fun out of this game.

Probably Redline (+6) and Han gunner (+4).

12 minutes ago, Da_Brown_Bomber said:

yeah. good point.its the synergy these ships have with Juke that pushed Juke into 'bit too good' for 4pts realm. Jukeon other ships isnt an issue... and rarely seen on other ships.

Hiemfire is right though; the Defender, even with access to Juke and a free evade, is rarely seen. The only issue is the Phantom, and even then it's mostly just Whisper. He's probably also undercosted by about 6 points.

Jakku Gunrunner + 10 points

Scum Han Gunner + 6 points

2 minutes ago, Okapi said:

Probably Redline (+6) and Han gunner (+4).

Hiemfire is right though; the Defender, even with access to Juke and a free evade, is rarely seen. The only issue is the Phantom, and even then it's mostly just Whisper. He's probably also undercosted by about 6 points.

Agreed. Juke is only ever seen on Defenders and Phantoms, so Juke really isn't an issue, and the math backs that up. The Defenders are overpriced, even with their Juke synergy. Whisper is probably a few points underpriced (like most I5 pilots), but the rest of the Phantoms are fine where they are.

6 minutes ago, HolySorcerer said:

Jakku Gunrunner + 10 points

Scum Han Gunner + 6 points

Ouch.

ill counter with...

Redline +6 points

Juke +4 points

Edited by Da_Brown_Bomber

1. Proton Torpedoes bump up to 15 points & restrict it to 1 per squad.

2. Marauder (Title) bump up to 6 or 7 points.

1 hour ago, Da_Brown_Bomber said:

lol. Blame the Galactic Empire. They seem to have Juke painted onto phantoms and defenders.

I'm so going to DIY an Imperial ace called "Juke in the Ball."

1 hour ago, AgentoftheEmpire said:

Dear God, I am getting sick of seeing dumb posts like this because it all boils down to one thing : WHATEVER I DON'T LIKE SHOULD BE NERFED!!! These forums are really taking the fun out of this game.

Come over here. The Epic subforum's got all the fun.

1 hour ago, Hiemfire said:

On that note back to your original question. Phantoms up 2-3 across the board. Vader Crew up to 22.

vader crew is very strong on whisper. add on juke you get Whisper + Vader + Juke for 70 points

that seems about 10-12 points undercosted.

Just now, Da_Brown_Bomber said:

vader crew is very strong on whisper. add on juke you get Whisper + Vader + Juke for 70 points

that seems about 10-12 points undercosted.

Vader crew is really strong on whichever ship he's put on (just needs range and arc), Whisper just keeps him ticking longer than the other platforms. Both are too cheap.