So, I don't think anyone's ever gotten really excited about the Contain defense token. It only comes into play once you start taking damage, and while critical hits can be absolutely debilitating, I think most people would rather find ways to reduce overall damage than simply keep a damage card facedown. Add to this the fact that you never know what you're containing; you will likely spend them at the first opportunity, thus never knowing if you really made a wise decision (perhaps you got "Shield Failure" when all your shields were already down, in which case if you knew that you probably would not have contained it). Then there's also the problem that Contain only affects the standard critical affect.
So..what do people think of changing "Contain" to:
"When you receive faceup damage card (or cards) as the result of an enemy's attack, you can spend a contain token to turn one of them facedown."
This would change how it works in two ways: 1.) You could spend it on non-standard crit affects (ie, Assault Proton Torpedoes) and 2.) You could see what the Critical was before deciding if you wanted to use it.
I realize this is pie-in-the-sky stuff, as we will likely not see a 2nd edition of Armada, nor an errata to Contain, but it's Monday and I'm bored and I had the idea, and regardless of the likelihood of implemenetation, I wanted to see what people thought.