Been looking through the forums and just want to understand this obviously powerful skill.
1. Obstacles I have managed to identify, so I know the difference between a trap and a pit. But I want to understand the ‘effect’ of the obstacle. Is the effect of a pit, the +1 move to get out of it and +3 to jump over it? So someone with Acrobat doesn’t need to pay for these movements?
2. The acrobat cannot end its turn on a figure or obstacle that blocks movement, so I cannot stop on that pile of rubble, but I can still stop on the tree, if I was to stop on the tree, does it cost the extra movement to get into it? So it cost 2 movement for normal heroes to get into the tree, but only 1 for the Acrobat?
3. One of the wilderness encounters that our party has done with RtL was the bog, which applied a +1 movement cost to any square adjacent to water. Would the acrobat still suffer this +1 movement cost, or is it just another obstacle that they can overcome?
Pretty sure that’s all the scenarios that I can think of at the moment, but as a newbie player to this game, I don’t think we have encounter all the potential issues that acrobat can cause for the OL.