Just now, penpenpen said:Armor ed clothing
Heavy battle armor
Armor ed robes
Wing Commander Armor ed Flight Suit
Mountaineer Armor
Armor ed Drop Suit
Mandalorian ArmorWhat to these all have in common? I'll tell you: a defense rating . Also they're armor. Like solid plates that are impacted by hits.
Of course, you could argue that all of these incorporate shield technology, or something like a threat-predicting droid brain that tells the wearer to duck or something like that. In fact, if you did, I'm sure you'd also back that up canon evidence to support it. I don't know where you'd find it, but I trust your mad wookieepedia skills.
Or, you could perhaps claim that this is different . As we're talking about shields, personal scale armor is irrelevant exceeeept... theres that pesky Personal Deflector Shield from EotE that also gives a defense rating. But no, maybe this is different- different, like that just because the rules mean one thing in one case (personal armor, in this case), doesn't mean that they apply the same way to every other case (like starship shields).
If you go for that argument, well then you've got me beat by pointing out the crucial flaw in your own logic way before I did. Well done!
Break out of your rigid thinking, man. Considering the mental gymnastics tricks I've seen you pull, you should be pretty limber in the old brainpan.
What they all have in common, and what all armor has in common , is a Soak value. Not every piece of armor has a Defense value, and IMO, none of them should have one. Every piece of armor has a Soak value, whether it be Heavy Clothing, up through the most powerful Powered Armor, they all have a Soak value. That is the primary stat for each piece of armor.