Quick example encounter

By Issari, in Game Masters

Hi all,

I'm coming back to the game after a break of a couple years GMing and I have a group that a mix of new players to the system and a couple who have played a couple times, although everyone has at least roleplayed before (mostly D&D and Pathfinder). After character creation we'll have a little bit of time and I wanted to run them through an encounter so they could get used to system (dice interpretation, how combat works). My basic idea is their running through a city being chased by some Black Sun members after "recovering" some goods for a small Rebellion cell. They need to find there way through the streets to their hanger bay where there ship has been impounded. Slice through the door and open their launch bay before flying out into orbit, where they will be chased by some Black Sun small fighters before (hopefully) jumping to hyperspace. I'm also planning on using this encounter to spur the first leg of their campaign, depending on how it goes.

If any of you have recommendations to add flavor, NPCs that would work, I'd appreciate it. I've run groups before in the past, but this will be as much for me shaking off the rust as it will be for them learning the system. Tonight will be three PCs with (likely) a force user, a slicer, and a pilot.

Oh man. Sorry I didn’t see this in time since it looks like you ran your session last night.

The thing most GMs tend to overlook in “openers” is a social intrigue worthy of a player who wants to run a face-styled character. Often times the player will facilitate these on their own, but it helps to provide an antagonist every now and then to at least challenge them, especially if they have experience running that type.

Hope your session went well. Give us a write up about it if you want to. I’ve found that sometimes typing out what happened can give you a new perspective on future ideas.

No worries! Thanks for responding when you did. Keeping a face-style character into account for this is great advice. One of my players did create a Diplomat, too. We ended up not making it to a sample encounter and spent the night discussing character background and me answering questions about characteristics and skills. But I think I might incorporate part of the concept into their first adventure when we meet again in a couple weeks. If I remember I'll write up an account of it!