Spell Scrolls

By Heimdal, in Talisman Home Brews

This is a little idea that me and my friends play with although with so many adventure cards now the chances of getting something is less and less.

Let me know what you think.

Spell Scrolls here: www.calltoarms.btinternet.co.uk/scrolls.pdf

Cheers,

H.

Pretty clean and direct, though prices for the Purchase cards are missing. The one downside I see is what's already built into the game. Spells are not truly cast by characters but by players like demigods able to chuck them anywhere. The only mitigating condition was a character with sufficient Craft for the player to get away with it. With scrolls, you've eliminated that, especially for purchase card. It'll be a spell fest worse than the standard rules themselves.

Aside from that, establish how many scrolls and cases should be added per 104 Adventure cards (the base deck) and then how many purchase versions are avialable at whatever price. Don't have any suggestion on that, but they shouldn't be too cheap if they allow spell use irregardless of current Craft.

JCHendee said:

Pretty clean and direct, though prices for the Purchase cards are missing. The one downside I see is what's already built into the game. Spells are not truly cast by characters but by players like demigods able to chuck them anywhere. The only mitigating condition was a character with sufficient Craft for the player to get away with it. With scrolls, you've eliminated that, especially for purchase card. It'll be a spell fest worse than the standard rules themselves.

Aside from that, establish how many scrolls and cases should be added per 104 Adventure cards (the base deck) and then how many purchase versions are avialable at whatever price. Don't have any suggestion on that, but they shouldn't be too cheap if they allow spell use irregardless of current Craft.

Thanks for the reply.

The cards can only be purchased from the scribe (prices on the card) or found in the ruined library...adventure cards in their own right. They can't be bought elsewhere because you are right it would become a spell fest.

We use 10 purchase cards and 10 adventure cards for scrolls and 3 purchase cards and 2 adventure cards for scroll cases bear in mind thats with all expansions.

H.

A-ha! I get it now. With the scrolls available only from cards, that does help to keep it under control.

I think I would still recommend you amend the instructions to include a recommended number of each Adventure card based on the count of a groups adventure deck. Different groups will have a different sized deck based on (1) how many and which expansions they've bought, and/or (2) any house limit for the size of an adventure deck in play.

Maybe just use the estimated count of cards in your own deck, divided it by that 10 and 3 you mentioned, and just note that as a recommended amount. I'm assuming you've played your expansion a couple of times and developed those counts as the best for play.