How do you rule the relic bolt gun

By Feuerphoenix, in Rogue Trader

Hey guys,

I am a little bit confused towards the relic bolt gun. Because as it is written, it heavily implies dealing holy damage.

"(...) Consequently all damage dealt by an Archeotech Boltgun is Holy and will deal greater damage to daemons and similar warp entities, though any character with any Malignancies suffers a –10 penalty to Ballistic Skill when attempting to use this weapon. (...)"

How do you rule that out? It does not have a special quality (holy is introduced in FnC), but it is so clear and precisely written, that it feels like it should have that trait. What is your opinion on that?

Thanks for the answers

I would give it the trait RAI.

RAW, it does not have the trait.

well i would simply use the holy damage = warp instability rules. or give it proven (3) vs daemons or something like that

maybe this helps

I'd definitely play it as having the Holy trait.