7 minutes ago, Admiral Theia said:As for that last, unless their opponent is **** new, it would be near impossible to do, because as second player you'd get last-firsted by something that can kill you without caring what defensive upgrade you have. And then it will happen again the next turn.
Indeed, which is why it's speculative and no one has actually done it. For what it's worth, you could avoid the Last-Firsted problem by taking First Player, but only if you are reasonably sure that your opponent has a Fleet where at least one objective does not yield bonus points ... in which case you just pick that objective and enjoy being First Player (much easier to run for 6 Rounds). Although, then you're going full Troll limiting your opponents to 6 Point Wins because as 1st Player you lose the 0-0 tie 5-6.
But the point remains that, given Armada's scoring system, this is a theoretical (though not practical) problem. If you could build a fleet that left over 300pts unspent and had an impossible-to-catch single ship that just avoided the game, you'd walk away with 18 Tournament points across 3 Rounds, which isn't enough to win the event (but maybe you'd prize at T16/T32 prizes), but you sure would get a lot of lulz and anyone who paired against you by sheer chance would basically be knocked out of winning the tournament because they'd be handed a 5 point loss regardless of their own play. If Armada scoring was different, then this wouldn't even be a theoretical problem.