Hello! I just thought that it might be interesting to come up with some theory of what mud troopers might be, and this is what I got so far. Let me know what you think and if it seems balanced. I also would really like some help coming up with a new keyword for them and maybe one of the officers. Enjoy!
Mud Troopers
Cost: 40 Points
Rank: Corps
Minis per Unit: 5
1 Hit Point per mini
1 Suppression per mini
Move speed is 2
Dice
Attack Dice: White – No surge
Defense Dice: White – Surge
Keywords
Unhindered/a new keyword for their breathing masks
Weapons:
Melee : 1 Black
Standard Gun: 1 White, range 1-3
Available Upgrades :
Gear, Gear, Grenades, Heavy weapons, Personnel
Heavy Weapon:
SX-21 Blaster Rifle:
mud troopers only
Add 1 mud trooper SX-21 Blaster Rifle trooper mini
3 white Pierce 1, range 1-3
18 points
Personnel:
Mud Trooper
Mud Trooper only
Add 1 mud trooper mini
8 points
Medic Trooper :
Mud Trooper only
free action- *exhaust* heal 1 wound from this unit. You may not use this free action and move in the same round
Add 1 mud trooper medic mini
13 points
* Lieutenant Bolandin
Mud Trooper only
Leader
Add 1 mud trooper mini
When this unit panics, you may suffer 1 wound to remove all suppression, then make 1 move towards the center of the board.
12 points
This puts them a little short of the damage that a rebel squad with Z-6 + extra trooper would do, for a discount of the price. Please leave your ideas down below.
Edited by Cleto0Gave them +1 Die for Heavy