Heroic Shenanigans: Rose + Finn + Heroic on Han?

By Wazat, in X-Wing Squad Lists

Curious if anyone's tried this. Rose has the neat ability to cancel results, while Finn can add a blank. So on attack, imagine you get two blanks and a focus/hit/crit. Spend the non-blank and then reroll 2 dice with Heroic (and get a free lock as a bonus for later). On defense, when you roll a blank (against a foe in arc), add a blank with Finn and reroll with Heroic.

It's not an amazing combo, but it's neat when part of a larger strategy, and I wonder if it's viable or just a trap. I'm not sure of the odds on attack allowing you to trigger Rose (I think it's 15.5% chance to roll at least 2 blanks on 3 attack dice). On defense you have a 37.5% chance to roll a blank for the Finn + Heroic combo. 15% and 37% makes the combo seem slightly underwhelming.

But there's other stuff going on here.

  • Attack a foe in the front arc, add a blank with Finn, spend the blank for a lock, spend the lock to reroll all 3 or 4 dice. So any time Heroic doesn't pan out for your attack (which is honestly a good thing), that lock is there to help maximize damage.
  • Standard Init 6 Han with Title shenanigans. Engine Upgrade is nice for that.
  • Bastian gets free locks for his attacks once you start burrowing into hull; his allies could hand him a lock right before his attack.

So... garbage? Mediocre? Promising?

Han Solo (Resistance) — Scavenged YT-1300 Light Freighter 76
Heroic 1
Rose Tico 9
Finn 10
Engine Upgrade 9
Rey's Millennium Falcon 5
Ship Total: 110
Half Points: 55 Threshold: 6
Lieutenant Bastian — T-70 X-Wing 48
Integrated S-Foils 0
Ship Total: 48
Half Points: 24 Threshold: 4
Green Squadron Expert — RZ-2 A-Wing 34
Proton Rockets 7
Ship Total: 41
Half Points: 21 Threshold: 2

I'll try to find a chance to put this on the table soon.

My dude, Heroic/Rose/Finn Han is BEAST AF.

Like you say, roll up into combat with a focus. Fire. Add a blank. Spend it to get a TL. Use TL to reroll. Use Focus.

When you defend, add blank. Good chance to proc Heroic, even BETTER chance to proc Rose AGAIN, so in subsequent turns you have her lock and a focus to fully modify the primary dice AND Finn's blank, while still doing the defense shenanigans.

You can pair that monster with anything

It does look good. Rey's ability is awesome but her cost (as with all force-users) means you pay for that awesome. Finn & Rose's pairing with Heroic (especially Roses' ability to spend a result to make a roll 'all blanks'* means the non-force-users get a pretty epic ship for a much lower cost.

The only question on Heroic/Rose/Finn is whether to put them on Han or Chewbacca.

  • Han.
    • Han is Initiative 6 - always a good thing. If using Finn, you need to keep your nose pointed at the enemy, and whilst the Falcon's boost is red (unless you shell out for engine upgrade) a large base ship with a high initiative reposition is a good thing for a reason
    • His pilot ability is a bit so-so (because you don't want to feed your opponent half your squad in isolation) but the ability to deploy anywhere has to cause a few mind games for your opponent.
    • He allows you to use crew Chewbacca, who, as the ship (or its wing-mates) takes a kicking, generates focus-to-critical modification for your attacks. Free focus modifiers from Chewbacca and free target locks from Rose means you're getting not far of full dice modifiers without investing any of Han's actions in shooting, which is good.
  • Chewbacca
    • Chewie is initiative 4. Not bad but not great - and keeping opponents in your front arc will be proportionally harder. He is cheaper but only 4 points - not that much in the grand scheme of things
    • His pilot ability is great - a free action and a free attack on his own death is not bad, but it also triggers off any wingman being shot down too. If you can manage to fit a pair of T-70s in to fly wing, you could theoretically get 2 free, well modified attacks over the course of a game; more or less on a par with Quickdraw.
    • He allows you to use Han crew, which is......hmm. Evade is nice (especially with bonus blank results) and getting multiple evade results even nicer. But it's red, which means the falcon is locked to its green dial but still trying to get people into its frontal arc, and if you use it you can't get chewie's bonus actions if a ship is destroyed. Personally I'd leave Han off.

One other thought: if taking Rose Tico to randomly spawn free target locks, you could always consider a Freelance Slicer. It's cheap and being able to spend a lock that you can get back for free during the attack to wipe out your opponent's focus or target lock before they can spend it is at best annoying and at worst really painful (if you pull it on someone like "Midnight").

* Defending and don't have a focus? If you roll a focus result, add Finn's blank, spend the Focus with Rose, and you have a Heroic-ready single blank result. Still only 1/3 chance of coming up evade, but that's more than you'd have without them and you get a target lock into the bargain.

1 hour ago, Magnus Grendel said:

* Defending and don't have a focus? If you roll a focus result, add Finn's blank, spend the Focus with Rose, and you have a Heroic-ready single blank result. Still only 1/3 chance of coming up evade, but that's more than you'd have without them and you get a target lock into the bargain.

Unfortunately it doesn't work this way, as Heroic requires you to have two or more blank results to reroll...

Eh, saw it on the table, thought, "that's cute", then unceremoniously killed it. Finn is front arc only and a big part of the build, but with a red rotate and weaker dis overall than a normal YT, it was taking too much work for my opponent to stay consistently on target. It jousts really well, but doesn't have much of a plan afterwards which is where I've seen all the Resistance falcons crash and burn.

By all means, get the table time, but that's been my experience against it across the table.

Yea, my fear is it's going to take a lot of work and player skill to pay off, while other fleets wouldn't. (I'm okay on player skill, but I have a lot of room to grow there). Switching to Rebel for Double-Tap Leebs gives you a more effective and less demanding gimmick fleet. ;) That said, I'd like to give it a fly. I'm all for silly fun, even if this will never be worthy of tournaments.

I like what the title adds to the new falcon, giving it a little more ability to joust and position properly. Important for Rey/Finn. But this is a lot of investment into one ship, which means it's the opponent's first target.

Regarding falcon builds feeling lacking... It feels to me like T-70s and RZ2 A-Wings are where it's at for Resistance; StarFortresses and Falcons aren't quite there imo due to lack of available options, and the faction needs to expand out somewhat. Upsilon is similarly hurting right now. These smaller factions are going to be somewhat narrowly defined for a good while: a couple of common & effective fleets, and lots of fun jank you don't take to a tournament.

Make no mistake, it will be competitive, but maneuvering IS vital, and requires skill. The title will be very helpful

16 hours ago, Greebwahn said:

Make no mistake, it will be competitive, but maneuvering IS vital, and requires skill. The title will be very helpful

Indeed. I don't think a Finn - and especially Rey/Finn - falcon can consider not taking the title. Even if you end up with a load of stress, that back-to-back segnor or segnor/boost can save your neck. Rotate being red, on the other hand, is almost irrelevant.

I'd take Finn and the title off to play Rey Gunner. She's the best card in the faction.

Edited by SOTL

Nice idea for Han. I definitely want to try this "start any old place you want to" trick. Having some more tricks for Han makes this possible! I also like Bastian. You just can't afford to ignore him. Finally to round out the list, and have a nice bid for using Han properly, Talli. I like Talli with Predator. Like her Rebel predecessor Predator Jake, she is simple, hard flying, and has some help to give to her wing mate if flown well. Lastly, both Bastian and Talli are fast as **** with their dials plus boost. They can fly surprisingly far and catch people that though Han was all alone with their pants down!

T-70 X-wing - •Lieutenant Bastian - 48
•Lieutenant Bastian - Optimistic Analyst (48)
Integrated S-foils (Closed) (0)

Scavenged YT-1300 Light Freighter - •Han Solo - 110
•Han Solo - Jaded Smuggler (76)
Heroic (1)
•Rose Tico (9)
Engine Upgrade (9)
•Rey’s Millennium Falcon (5)
•Finn (10)

RZ-2 A-wing - •Tallissan Lintra - 37
•Tallissan Lintra - Deadly Approach (35)
Predator (2)

Total: 195/200

View in the X-Wing Squad Builder

Give Talli Heroic too. For one point, its worth it

On ‎1‎/‎4‎/‎2019 at 11:18 PM, Tharcas said:

T-70 X-wing - •Lieutenant Bastian - 48
•Lieutenant Bastian - Optimistic Analyst (48)
Integrated S-foils (Closed) (0)

Scavenged YT-1300 Light Freighter - •Han Solo - 110
•Han Solo - Jaded Smuggler (76)
Heroic (1)
•Rose Tico (9)
Engine Upgrade (9)
•Rey’s Millennium Falcon (5)
•Finn (10)

RZ-2 A-wing - •Tallissan Lintra - 37
•Tallissan Lintra - Deadly Approach (35)
Predator (2)

Total: 195/200

Han's going to be stressed a lot - that doesn't matter per se but you want to avoid picking up enough stress to make the title stop working.

Maybe Jaycriss Tubbs might be a good wingman? Give him an R4 and he's pretty good at helping a buddy burn off stress.