Name: Pick Your Poison
Faction: Imperial
Commander: Admiral Sloane
Assault: Advanced Gunnery
Defense: Fire Lanes
Navigation: Superior Positions
Imperial II (120)
• Admiral Sloane (24)
• Governor Pryce (7)
• Veteran Gunners (5)
• Boosted Comms (4)
• Electronic Countermeasures (7)
• Leading Shots (4)
• Avenger (5)
= 176 Points
Quasar Fire I (54)
• Taskmaster Grint (5)
• Flight Controllers (6)
• Expanded Hangar Bay (5)
• Boosted Comms (4)
• Squall (3)
= 77 Points
Squadrons:
• Dengar (20)
• Howlrunner (16)
• Mauler Mithel (15)
• Soontir Fel (18)
• 4 x TIE Fighter Squadron (32)
• 2 x Lambda Shuttle (30)
= 131 Points
Total Points: 384
Looking for any feedback on making this tougher. The bid is to potentially deny initiative to fleets that want it or hijack objectives, notably in a Sloane mirror match. The TIEs are to trade up against aces while offering cost-effective battery dice. Veteran Gunners might not be worth it compared to Flight Controllers. My logic was the fighter activation is 50% Lambda, so it might be worth rerolling poor long range shots, especially with AG. The complete lack of Slicer Tools mitigation continues to trouble me.
@carthwolf if you were curious about my list, here it is.
Edited by The Jabbawookie