How's this for a double-Starfortress list? I have two resistance bombers and dammit, I'm gonna use 'em.
| Cat — MG-100 StarFortress | 64 |
| Trajectory Simulator | 3 |
| Seismic Charges | 3 |
| Ship Total: 70 | |
| Half Points: 35 Threshold: 6 | |
| Edon Kappehl — MG-100 StarFortress | 69 |
| Skilled Bombardier | 2 |
| Proximity Mines | 6 |
| Conner Nets | 6 |
| Ship Total: 83 | |
| Half Points: 42 Threshold: 6 | |
| L'ulo L'ampar — RZ-2 A-Wing | 38 |
| Marksmanship | 1 |
| Crack Shot | 1 |
| Proton Rockets | 7 |
| Ship Total: 47 | |
| Half Points: 24 Threshold: 2 | |
The plan is to have Cat follow behind Edon, who will be swinging his butt around to drop mines on or around targets, and or seeding the battlefield for area control
. Mines that don't hit their mark will tend to power Cat's ability. Cat's Seismic Charges and Trajectory Sim are powerful in an obstacle cluster because I have my pick of where to place the area of effect. No idea if this will be legitimately effective; it's been a long time since I flew these lumbering behemoths.
Maybe swap Lulo's Prockets for a Veteran Turret Gunner on Cat?
Thoughts?