Rebel Heavy Ions

By Admiral Theia, in Star Wars: Armada Fleet Builds

Want some feedback here too, if anyone wouldn’t mind. Trying to pull my CR90’s back out of the box.

Heavy Ion List (397/400)
Rebels - Author: Admiral Theia

Commander: Commander Leia Organa

Objectives: Intel Sweep, Capture the VIP, Opening Salvo

[flagship] CR90 Corvette A (44)
- Commander Leia Organa (38)
- Jaina's Light (2)
- Major Derlin (7)
- Nav Team (4)
- Turbolaser Reroute Circuits (7)
= 102 total points

MC75 Armored Cruiser (104)
- Electronic Counter Measures (7)
- Heavy Ion Emplacements (9)
- Hardened Bulkheads (5)
- Strategic Adviser (4)
- Assault Concussion Missiles (7)
- XX-9 Turbolasers (5)
- Fire Control Team (2)
= 143 total points

CR90 Corvette B (39)
- Heavy Ion Emplacements (9)
- Nav Team (4)
= 52 total points

CR90 Corvette B (39)
- Heavy Ion Emplacements (9)
- Nav Team (4)
= 52 total points

CR90 Corvette B (39)
- SW-7 Ion Batteries (5)
- Nav Team (4)
= 48 total points

Looks fun. I find the lack of dice control on the big fish disturbing, especially as it’s very crit-reliant. Engine Techs might be better than Nav Team; it still increases (final) yaw, while offering even more insane speed control and clutch back-rank flotilla ramming.

Also, Toryn would do so much here and is probably worth 250% her points cost.

2 hours ago, The Jabbawookie said:

Looks fun. I find the lack of dice control on the big fish disturbing, especially as it’s very crit-reliant. Engine Techs might be better than Nav Team; it still increases (final) yaw, while offering even more insane speed control and clutch back-rank flotilla ramming.

Also, Toryn would do so much here and is probably worth 250% her points cost.

Toruń is the last thing I took out. At 1 in 4 odds with an exhausting upgrade, I really just need the crit once.

the Nav teams are my way of getting to play Leia and Madine as virtual co-commanders (and for a discount!). I shall call this the Orgadine fleet!

For the Cruiser: Consider QBTs instead of XX-9, dropping ACMs for ExRacks, and switching Fire Control to C&S. ACM synergizes with HIEs, but you don’t have the quantity of black dice or the dice control to reliably procure a crit.

I dont know how I feel about this. So can you report back once youve tested it please?

If you drop Derlin and the nav team on the CR90A, you can fit 2 MC30s with ACM and OE (and Admonition), to maximize the synergy with ACM and likely give you better damage output.

CR90 Corvette A (44)
• Leia Organa (38)
• Turbolaser Reroute Circuits (7)
• Jaina's Light (2)
= 91 Points

CR90 Corvette B (39)
• Nav Team (4)
• Heavy Ion Emplacements (9)
= 52 Points

CR90 Corvette B (39)
• Nav Team (4)
• Heavy Ion Emplacements (9)
= 52 Points

CR90 Corvette B (39)
• Nav Team (4)
• SW-7 Ion Batteries (5)
= 48 Points

MC30c Torpedo Frigate (63)
• Ordnance Experts (4)
• Assault Concussion Missiles (7)
• Admonition (8)
= 82 Points

MC30c Torpedo Frigate (63)
• Ordnance Experts (4)
• Assault Concussion Missiles (7)
= 74 Points

3 hours ago, CptAwesomer said:

If you drop Derlin and the nav team on the CR90A, you can fit 2 MC30s with ACM and OE (and Admonition), to maximize the synergy with ACM and likely give you better damage output.

CR90 Corvette A (44)
• Leia Organa (38)
• Turbolaser Reroute Circuits (7)
• Jaina's Light (2)
= 91 Points

CR90 Corvette B (39)
• Nav Team (4)
• Heavy Ion Emplacements (9)
= 52 Points

CR90 Corvette B (39)
• Nav Team (4)
• Heavy Ion Emplacements (9)
= 52 Points

CR90 Corvette B (39)
• Nav Team (4)
• SW-7 Ion Batteries (5)
= 48 Points

MC30c Torpedo Frigate (63)
• Ordnance Experts (4)
• Assault Concussion Missiles (7)
• Admonition (8)
= 82 Points

MC30c Torpedo Frigate (63)
• Ordnance Experts (4)
• Assault Concussion Missiles (7)
= 74 Points

I’ll have to give this a try too.

On 12/31/2018 at 1:49 AM, Ginkapo said:

I dont know how I feel about this. So can you report back once youve tested it please?

I've played one game, did okay but lost by a little bit. I split the fleet a bit, with the three B's going after one target and the 75 and A going for another. Should have really kept them together, but I ended up kiting his Liberties away from my big ship.

Now that regionals are over I'm going to try this one out for a bit before trying some other fleets.

I'm hoping for a rebel ship that can take d caps and ions... Till then I suppose Sato could throw them long range or improve odds at close medium... Say with an armored cruiser... not the worst idea...

Faction: Rebel Alliance
Points: 400/400

Commander: Commander Sato

Assault Objective: Advanced Gunnery
Defense Objective: Hyperspace Assault
Navigation Objective: Solar Corona

[ flagship ] MC75 Armored Cruiser (104 points)
- Commander Sato ( 32 points)
- Bail Organa ( 7 points)
- Caitken and Shollan ( 6 points)
- Reinforced Blast Doors ( 5 points)
- Quad Battery Turrets ( 5 points)
- Heavy Ion Emplacements ( 9 points)
- Assault Concussion Missiles ( 7 points)
= 175 total ship cost

MC30c Torpedo Frigate (63 points)
- Admonition ( 8 points)
- Skilled First Officer ( 1 points)
- Ordnance Experts ( 4 points)
- Wide-Area Barrage ( 2 points)
= 78 total ship cost

GR-75 Medium Transports (18 points)
- Bright Hope ( 2 points)
- Toryn Farr ( 7 points)
- Bomber Command Center ( 8 points)
= 35 total ship cost

GR-75 Medium Transports (18 points)
- Adar Tallon ( 10 points)
- Boosted Comms ( 4 points)
= 32 total ship cost

1 Nym ( 21 points)
1 Gold Squadron ( 12 points)
1 Ten Numb ( 19 points)
1 Tycho Celchu ( 16 points)
1 HWK-290 ( 12 points)
= 80 total squadron cost