A different Sloane list

By Kylemcph240, in Star Wars: Armada Fleet Builds

Hi Guys I have been struggling to make Sloane work. I am not big on squadron play so I am looking to improve in that area. This is a list I put together and wanted some feedback on it.

Faction: Imperial
Commander: Admiral Sloane

Assault: Precision Strike
Defense: Planetary Ion Cannon
Navigation: Solar Corona

Imperial I (110)
• Admiral Sloane (24)
• Strategic Adviser (4)
• Boarding Troopers (3)
• Boosted Comms (4)
• Leading Shots (4)
• Quad Battery Turrets (5)
= 154 Points

Imperial I (110)
• Instructor Goran (7)
• Boarding Troopers (3)
• Boosted Comms (4)
• Leading Shots (4)
• Quad Battery Turrets (5)
= 133 Points

Squadrons:
• Colonel Jendon (20)
• Maarek Stele (21)
• 4 x TIE Defender Squadron (64)
= 105 Points

Total Points: 392

I want to include avenger on one of the ISD's but I still want a decent bid. should I drop Goran and put avenger on instead?

You’ve got a solid start. QBTs are questionable when just about everything without black dice should usually be trying to slow roll you. Goran should definitely go for Avenger. It halves the amount of work you have to do, which is situationally crucial. Strategic Adviser won’t win you the activation war except against two ship (which will probably win the bid anyway.) Pryce or Brunson would work though. The Grand Inquisitor may warrant a little thought too given your inability to nav reliably. Intel is needed somewhere; nothing is worse than being unable to bomb on a key round because they plunked a couple YT-2400s around their ships while they shoot yours. Superior Positions will get you further than Solar Corona. If you can fit a couple more squads, it’s worth it. If not, think about swapping a couple Defenders for generic TIEs, for better AA. Good luck!

Edited by The Jabbawookie

Here's a revised list based on your feedback. I managed to shave off a few points too.

Faction: Imperial
Commander: Admiral Sloane

Assault: Precision Strike
Defense: Planetary Ion Cannon
Navigation: Superior Positions

Imperial I (110)
• Admiral Sloane (24)
• Captain Brunson (5)
• Boarding Troopers (3)
• Boosted Comms (4)
• Leading Shots (4)
= 150 Points

Imperial I (110)
• The Grand Inquisitor (4)
• Boarding Troopers (3)
• Boosted Comms (4)
• Leading Shots (4)
• Avenger (5)
= 130 Points

Squadrons:
• Colonel Jendon (20)
• Maarek Stele (21)
• 2 x TIE Defender Squadron (32)
• 3 x TIE Fighter Squadron (24)
• JumpMaster 5000 (12)
= 109 Points

Total Points: 389

I like the addition of regular TIEs in place of the Defenders. I’m not sold on the idea of Boarding Troopers, which seems to overlap with what your TIE swarm will do whenever accuracies turn up.

I do do recommend adding a second Jumpmaster, or replacing your single Jumpmaster with Dengar. A single Jumpmaster is at risk of dying quickly.

Yeah, drop a TIE and take Dengar. He also has the advantage of giving everyone around him counter.