Defender likes

By Baxter Bunny, in X-Wing Squad Lists

The goal of this list was to have 3 ships that had similar base stats to the Tie Defender(3 defense and 3 attack). So I started with a generic Defender with juke,

TIE/D Defender - Onyx Squadron Ace - 82
Onyx Squadron Ace - (78)
Juke (4)

And then I added the grand inquisitor,

TIE Advanced v1 - •Grand Inquisitor - 66
•Grand Inquisitor - (58)
Concussion Missiles (6)
Instinctive Aim (2)

I chose him because of his ability to spend a force token to add the range one bonus, thus he'll always have 3 attack dice along with his 3 defense. I gave him instinctive aim and concussion missiles so he could have a range 3 attack that would deny them the extra defense die.

Finally I added Major Vynder

Alpha-class Star Wing - •Major Vynder - 49
•Major Vynder - (41)
Advanced SLAM (3)
Xg-1 Assault Configuration (0)
Ion Cannon (5)

The ship has the same total health as the Defender, and with Vynder's ability to gain an extra defense die whenever he is disarmed, he'll almost always have 3 defense if I always SLAM him. And with the assault config and ion cannon, he will always have 3 attack dice, even if he can only dish out a maximum of one damage plus ion tokens.

I played this at a local store tournament, and won 4 out of 4 games. I wanted to share this here and see if it is actually a good list, or if I was just lucky. Anything you would change?

I think it's a very interesting list!

Does the ion cannon work for you in the gunboat? Maybe some torps would do more damage?

Edited by Rubales
Typos
1 hour ago, Rubales said:

I think it's a very interesting list!

Does the ion cannon work for you in the gunboat? Maybe some torps would do more damage?

Whats nice about that build, is with the XG-1, he can still fire the Iron Cannon while disarmed

Tried this list today againts 4 naked Ini 1 TIE Interceptors + Soontir Fel. Barely won. Alpha was slamming all the time, did 3 damage total and 1 ion. He was always running and had to slam even with console fire. Grand inquisitor still hasn't proved to be worth the investment but it's fun to fly. Missiles were too weak against 3 agi ships + focus. Defender is good. The list overal seems to be lacking damage input. But i will try more games with it. It's quite fun. Maybe with some tweaks though.

7 hours ago, Rubales said:

I think it's a very interesting list!

Does the ion cannon work for you in the gunboat? Maybe some torps would do more damage?

The ion cannon worked great for me. I only actually ionized someone once or twice, but that wasn't the point of it. I would usually get one hit in per attack, and that damage built up. I thought bout putting a torp or missile on him, but I wanted to be SLAMing him constantly, which meant I could only fire at ships I had locked. I've had a hard time in the past getting the one ship I have locked on my arc. With the ion cannon, I know I can always have a 3 dice attack.

1 hour ago, Warterius said:

Tried this list today againts 4 naked Ini 1 TIE Interceptors + Soontir Fel. Barely won. Alpha was slamming all the time, did 3 damage total and 1 ion. He was always running and had to slam even with console fire. Grand inquisitor still hasn't proved to be worth the investment but it's fun to fly. Missiles were too weak against 3 agi ships + focus. Defender is good. The list overal seems to be lacking damage input. But i will try more games with it. It's quite fun. Maybe with some tweaks though.

Thanks for trying it! That's kinda how things went for me too, my Alpha was always taking the most fire. But that was kinda by design, my opponents were afraid of getting ionized, and would usually underestimate my other ships. I thought grand inquisitor was way worth it! He dealt most of the damage in my games with him. I utilized his blue 1 speed hards and his 2 speed talons to arc doge in close. And if I could't quite make it out of arc, his ability to deny the range one bonus kept him alive. Thanks for the feedback! What would you change about the list?

10 hours ago, Baxter Bunny said:

Thanks for trying it! That's kinda how things went for me too, my Alpha was always taking the most fire. But that was kinda by design, my opponents were afraid of getting ionized, and would usually underestimate my other ships. I thought grand inquisitor was way worth it! He dealt most of the damage in my games with him. I utilized his blue 1 speed hards and his 2 speed talons to arc doge in close. And if I could't quite make it out of arc, his ability to deny the range one bonus kept him alive. Thanks for the feedback! What would you change about the list?

Didn't had the time to think about changes yet. Inq could do better in another matchup. Those 3 agi + focus was just too much to chew through. I only had one game with it. About Alpha i can mention that with Xg1 title I did way better than i usually do with Os title and torps/rockets. I notoriously suck with Alphas in general though i do love the ship :D

I'll reply after couple more games and post any sugestions i can think of.

Thanks for the fun list :)