7 minutes ago, penpenpen said:Before discussing the semantics of armor further, consider the abstraction level of the damage system where almost all armor essentially falls into one of the two categories of armor; "It was chilly outside, so I wore a jacket" (soak 1) and "Full-body environmentally sealed, military grade, hard plate combat armor" (soak 2), the latter of which is equal to a regular set of scrawny pecs.
And that injury for the most part is measured in cumulative points.
Let's not kid ourselves and call anything about this level of abstraction even remotely realistic. It isn't and isn't meant to be.
I look at Soak 1 armors a little differently. I look at them as equivalent to soft Kevlar BP vests, in terms of materials, as opposed to simply a heavy coat.