I know that, flavor-wise, force powers with a requirement of "Dark Side" are limited to the "bad guys"... but is there a specific, in-game ruling that defines what constitutes "Dark Side" as a restriction? Is it based off of factions? Characters? The direction the wind is blowing that day? Looking for an actual rule somewhere, not just a "thematic" answer.
(As it stands, explicitly ruled as written, the only card that allows this to be used appears to be the Maul , the Scum crewman. Since there's no other ship that has a "Dark Side" keyword, or other definition of what it means. And even then, only on four potential ships: Kanan Jarrus, both Ezra Bridgers, and Asajj Ventress)