Im all about efficient generics.
I1 silencer with Optics is 60 points.
4 hull + 2 shields + focus
VS
I1 Defender with FCS is 75 points.
3 hull + 4 shields + free evade + FCS rerolls.
How do we fly these, and why? How do they fit in their respective factions, and how do they effect the strategies of their squad mates?
I say, you want to get aggressive with that focused silencer and take hits. Make them take you seriously, and go down in a blaze of glory.
The Defender is obviously more sturdy, but especially useful for absorbing a torp alpha. He could be Vader's best shield-bearer. Maybe?
Oh yeah. And then I1 blocking everyone, too.
EDIT:
An Alpha Interceptor at I1, with hull and shield, is 49 points.
That's 11 less than our optics engineer.
So, maybe the question is, "Is Optics for offense, Tallons instead of sLoops, an extra shield and a blue 5 straight worth 11 points?
Edited by Bucknife