Hyperspace T-65 lists vs. T-70s and 1/2 point threshold concerns

By Cloaker, in X-Wing

After 2 1/2 years of specializing with scum (primarily Kihraxz and Starvipers) but with Hyperspace now a more intriguing format, I'm into Rebels now. Deliberately avoided them forever, playing maybe 10% of all my games with them. But now like the "brass tacks" feel of the faction. I'm running about a mid 60's% win rate with this Rebel list currently;

Biggs Darklighter (48)
Servomotor S-foils (0)

Thane Kyrell (48)
Crack Shot (1)
Servomotor S-foils (0)

Wedge Antilles (52)
Swarm Tactics (3)
Servomotor S-foils (0)

Red Squadron Veteran (43)
Selfless (3)
Servomotor S-foils (0)

Total: 198

Quick background; This list originally started with Crack Shot Garven in place of the RSV, and Wedge with Crack Shot as well. But Garven's ability wasn't getting much use given the higher init of half his squad and the I5 basement meta just kind of squashes his Focus pass benefit. Selfless RSV is proving to be more effective so far. This list doesn't have torps deliberately, as I feel they're going to 12-13 points in January, and I don't want to become dependent on that. Finding more and more that a 4th ship is far more effective. Getting off 2 Init 6 attacks followed by Thane is working well. And the Selfless RSV is really helping over Garven wasted focus outcomes.

That being said; The concern is that Resistance can do what Rebels do better. What's hurting the T-65 list I've discovered over some 16 games with them is what almost all of Rebels have at their disposal... all are even point health ships, and I'm losing some crucial MOV at times. For Extended, the B-Wing, A-Wing, U-Wing, Y-Wing, Auzituck, Attack Shuttle, VCX, E-Wing, and the Z-95 are all even numbered. The Rebel's best ships for the faction are even health. (For fairness sake, that's 10 of 17 ships, at around 59%. Scum are in the same boat at 58%, Imps are very favorable with only 42% even numbered health, interestingly. Their best ships currently; Interceptor, Phantom, Punisher and Defender are all odd health. Too bad I don't own a single Imp ship apart from core set TIEs)

So when one looks at the T-70 with 7 health, the abilities of the I5s and Poe, (and the fact that 4 can be fielded without Poe albeit ) is there a better 3 T-70 list to consider in Hyperspace? I'm committed to playing X-wings for now, at least until B-Wings debut. Trying to determine whether to just stick to the guns with the barebones Rebels or bite on something inventive with three T-70s. Would love expert opinions on how any of you think which would be more beneficial in Hyperspace between the two and some squad ideas. Happy Holiday weekend and cheers!

Edited by Cloaker

I've had success with Poe/Nien/Ello, and a player at my FLGS has been experimenting with Snap Wexley; that free boost is pretty useful.

Have you considered Shield Upgrade on the T-65s? You can fit a Wedge/Thane/Garven Alpha (Swarm on Wedge and Garven, Torps on Wedge and Thane, Shield on all) for a touch under 200pts, which is fun to fly but a little predictable. It's still something to consider, though?

6 minutes ago, Stryker359 said:

I've had success with Poe/Nien/Ello, and a player at my FLGS has been experimenting with Snap Wexley; that free boost is pretty useful.

Have you considered Shield Upgrade on the T-65s? You can fit a Wedge/Thane/Garven Alpha (Swarm on Wedge and Garven, Torps on Wedge and Thane, Shield on all) for a touch under 200pts, which is fun to fly but a little predictable. It's still something to consider, though?

Why swarm on Garven? Curious.

I guess I think Biggs is the most critical part of the list. Everyone hates to see Wedge across from them, and he won't survive an alpha return fire. He still doesn't in this list, but he survives at least 1-2 more rounds longer if not more. Thane in endgame is the MVP, but with only three ships in the list worried they'd evaporate vs. the Kylos, and Poes. Just leery of becoming too dependent on protorps. Feeling like there is a T-70 synergy maybe I'm missing.

I wish Black Squadron Ace T-70s were 49 points. If I had 4 with crackshot, I might just take those!

2 minutes ago, Cloaker said:

Why swarm on Garven? Curious.

I guess I think Biggs is the most critical part of the list. Everyone hates to see Wedge across from them, and he won't survive an alpha return fire. He still doesn't in this list, but he survives at least 1-2 more rounds longer if not more. Thane in endgame is the MVP, but with only three ships in the list worried they'd evaporate vs. the Kylos, and Poes. Just leery of becoming too dependent on protorps. Feeling like there is a T-70 synergy maybe I'm missing.

I wish Black Squadron Ace T-70s were 49 points. If I had 4 with crackshot, I might just take those!

Mostly because Thane has a nasty habit of rolling blanks with primaries and Predator felt the better choice.

Four Black Aces with Crack Shot would be nice, though I'd favour four with Heroic just in case I blank out at an inopportune moment. You're right about the dependency on Torpedoes, though; it's not become a crutch yet but they do ensure the Alpha Strike pays off. When it doesn't, it hurts. I considered triple T-70s with Clusters for Hyperspace and the inevitable Imperial tight formation/swarm lists. Fortunately Sloane isn't an issue, but even if she were, Nien could potentially acquire four stress (finishing off two TIEs) and so long as there was an enemy in his arc at Range One, he'd immediately dump all four of them.

Drop crack shot and selfless for 2 more swarm tactics. You can chain I6 to all 4 ships.

Resistance cant throw 12 red dice all at I6 with no lock requirement.

Right now with Rebels and Resistance being so similar, which ever faction is getting the most played is going to have the better X-wing.

2 hours ago, Tvboy said:

Resistance cant throw 12 red dice all at I6 with no lock requirement.

Not with that attitude they can't

T-70 X-wing - •Poe Dameron - 78
•Poe Dameron - Trigger-Happy Flyboy (68)
Swarm Tactics (3)
Integrated S-foils (Closed) (0)
Proton Rockets (7)

RZ-2 A-wing - Green Squadron Expert - 45
Green Squadron Expert - (34)
Swarm Tactics (3)
Heroic (1)
Proton Rockets (7)

RZ-2 A-wing - Green Squadron Expert - 45
Green Squadron Expert - (34)
Swarm Tactics (3)
Heroic (1)
Proton Rockets (7)

RZ-2 A-wing - Blue Squadron Recruit - 32
Blue Squadron Recruit - (32)

Total: 200/200

View in the X-Wing Squad Builder

Sorry not relevant but I don’t know how to Pm. Where are you getting information on future price adjustments?

2 hours ago, DakkaDakka12 said:

Sorry not relevant but I don’t know how to Pm. Where are you getting information on future price adjustments?

Guesswork. Nothing has been confirmed except that FFG have said that there will be some sort of points adjustment in January. So, expect to see changes in February!

Only had a couple games but they've gone reasonably well with this. Sure it needs some tuning but I've had to take initiative vs another Poe and it's been fine. So far I've been using Ello to flank and the predictability of Poe and Tubbs going together hasn't been a problem, and swarming him up to 6 helps keep him relevant and messes with target priority just a bit. Both of those matches the other player tried to convince me to swap Ello for Nien, but the ability to turn around easily with those tallon-rolls really helped me chase things down. Curious what people think.

Poe Dameron — T-70 X-Wing 68
Swarm Tactics 3
R4 Astromech 2
Integrated S-Foils 0
Black One 2
Hardpoint: Torpedo 0
Proton Torpedoes 9
Ship Total: 84
Half Points: 42 Threshold: 4
Ello Asty — T-70 X-Wing 56
Heroic 1
Integrated S-Foils 0
Hardpoint: Torpedo 0
Proton Torpedoes 9
Ship Total: 66
Half Points: 33 Threshold: 4
Jaycris Tubbs — T-70 X-Wing 50
Integrated S-Foils 0
Ship Total: 50
Half Points: 25 Threshold: 4
On 12/22/2018 at 11:55 AM, Stryker359 said:

I've had success with Poe/Nien/Ello, and a player at my FLGS has been experimenting with Snap Wexley; that free boost is pretty useful.

If there is one pilot I'm determined to make work in 2.0 it's Snap (or Temmin now). His ability is so much fun and I love the idea of using him as a flanker. I have a list with him, Poe and Talli that I can't wait to get on the table

Another variant you might look at is the following:

Biggs Darklighter (48)

Servomotor S-foils (0)

Red Squadron Vet (43)

Selfless (3) Shield (6) Servomotor S-foils (0)

Red Squadron Vet (43)

Selfless (3) Shield (6)
Servomotor S-foils (0)

Arvel Crynyd (36)

Intimidation (3)

Prockets (7)

The three T-65s fly in a group, with Arvel doing his own thing, typically on the opposite side of the deployment zone.

It originally started as two Blade Squadron Bs and Biggs, but I thought the RSVs might have similar resilience, but with a little better maneuverability.

So far it's been pretty fun. Arvel's the man... ;)

Edited by underling
On 12/22/2018 at 8:10 PM, Maui. said:

Not with that attitude they can't

T-70 X-wing - •Poe Dameron - 78
•Poe Dameron - Trigger-Happy Flyboy (68)
Swarm Tactics (3)
Integrated S-foils (Closed) (0)
Proton Rockets (7)

RZ-2 A-wing - Green Squadron Expert - 45
Green Squadron Expert - (34)
Swarm Tactics (3)
Heroic (1)
Proton Rockets (7)

RZ-2 A-wing - Green Squadron Expert - 45
Green Squadron Expert - (34)
Swarm Tactics (3)
Heroic (1)
Proton Rockets (7)

RZ-2 A-wing - Blue Squadron Recruit - 32
Blue Squadron Recruit - (32)

Total: 200/200

View in the X-Wing Squad Builder

Resistance  cant throw 12 red dice all at I6 with no lock requiremen  t, bullseye requirement, or range requirement .

If you’re great enough to consistently pull off Proton Rockets with I3 ships every game, then you could probably show up to a tournament with a naked HWK and a ham sandwich as your list and still win.

Edited by Tvboy
4 hours ago, Rogue3 said:

If there is one pilot I'm determined to make work in 2.0 it's Snap (or Temmin now). His ability is so much fun and I love the idea of using him as a flanker. I have a list with him, Poe and Talli that I can't wait to get on the table

Snap with composure is where it's at!

Had a lot of fun running him last week with a bomber and L'ulo list.

Simply had him wing manning the bomber. Getting into range and then failing the boost into the back of the bomber to trigger composure to get the double modded torp out.

Easily can do the same with obstacles if you want to trigger composure but you still have the boost to get around the map if you need it.

He might be quite good following Jess if you wanted to run with other T-70s.

Edited by Tyhar7

I'm intrigued by control T-70s. Two with ion cannon and two with tractor cannon.

1 hour ago, gamblertuba said:

I'm intrigued by control T-70s. Two with ion cannon and two with tractor cannon.

Feels wrong to put an ion cannon on a three dice primary, but on the other hand it's not that expensive. Unlike Scyk, X-Wings can 1-straight and walk a ship off the table.

On 12/24/2018 at 9:38 AM, Okapi said:

Feels wrong to put an ion cannon on a three dice primary, but on the other hand it's not that expensive. Unlike Scyk, X-Wings can 1-straight and walk a ship off the table.

Idea is to run around with s-foils closed a fair bit. Ion cannon is pretty cheap and the control option just gives you another route to win that isn't available to pure damage lists. Kyle or any number of other ships can shrug off a hit here or there but they absolutely must Dodge your tractor shots and ion can potentially end the game at times.

2 hours ago, gamblertuba said:

Idea is to run around with s-foils closed a fair bit. Ion cannon is pretty cheap and the control option just gives you another route to win that isn't available to pure damage lists. Kyle or any number of other ships can shrug off a hit here or there but they absolutely must Dodge your tractor shots and ion can potentially end the game at times.

Yeah, but having to land 2 hits to Ion a small base is pretty weak. Means you can't really plan for it and are thus unlikely to be positioned to take advantage and/or do it the multiple turns to really garauntee the kill on a 6 hp of a silencer. Probably why Ions see no real play right now.

I have been messing with the HLC and found it to be quite good for 4pts.

Edited by MasterShake2

Have to try both. But if you aren't doing two damage, the ion is the same as primary and can cover the whole arc even with foils closed.

That linked focus is a big add for either Xwing if you can get it without losing offense.

On ‎12‎/‎22‎/‎2018 at 1:38 PM, Cloaker said:

After 2 1/2 years of specializing with scum (primarily Kihraxz and Starvipers) but with Hyperspace now a more intriguing format, I'm into Rebels now. Deliberately avoided them forever, playing maybe 10% of all my games with them. But now like the "brass tacks" feel of the faction. I'm running about a mid 60's% win rate with this Rebel list currently;

Biggs Darklighter (48)
Servomotor S-foils (0)

Thane Kyrell (48)
Crack Shot (1)
Servomotor S-foils (0)

Wedge Antilles (52)
Swarm Tactics (3)
Servomotor S-foils (0)

Red Squadron Veteran (43)
Selfless (3)
Servomotor S-foils (0)

Total: 198

Quick background; This list originally started with Crack Shot Garven in place of the RSV, and Wedge with Crack Shot as well. But Garven's ability wasn't getting much use given the higher init of half his squad and the I5 basement meta just kind of squashes his Focus pass benefit. Selfless RSV is proving to be more effective so far. This list doesn't have torps deliberately, as I feel they're going to 12-13 points in January, and I don't want to become dependent on that. Finding more and more that a 4th ship is far more effective. Getting off 2 Init 6 attacks followed by Thane is working well. And the Selfless RSV is really helping over Garven wasted focus outcomes. 

Have u tried a U-Wing in place of the fourth X-wing? That's what I am experimenting with now

1 hour ago, freakyg3 said:

Have u tried a U-Wing in place of the fourth X-wing? That's what I am experimenting with now

Trick Shot Magva with Tac officer in place of Thane I've entertained. That's three initiative 3 pilots though. The issue then is losing the 6-6-5-3 swarm attack which has been so critical in getting Thane to proc. That progression has helped mince many enemy Aces. But if I ran Magva up front first, the x-wings behind her, it might force a jousting force to peel off lest they get blocked up. Plus she can get a teammate a fully modded shot, and her ability is so good.

That fourth attack getting made is so critical though, and missing it can swing the game. Tough call!

Cloaker - no just an I1 U-wing in place of red squadron veteran

@Cloaker I noticed that about odd point ships as well. I don't run Wedge without either a shield or hull upgrade because of it. He lasts SO much longer and helps preserve his MOV.

Here's my take on your 65 list:

Wedge Antilles (52)
Swarm Tactics (3)
Hull Upgrade (5)
Servomotor S-foils (0)

Biggs Darklighter (48)
Servomotor S-foils (0)

Red Squadron Veteran (43)
Selfless (3)
Servomotor S-foils (0)

Red Squadron Veteran (43)
Selfless (3)
Servomotor S-foils (0)

Total: 200

View in Yet Another Squad Builder 2.0

2 hours ago, Force Majeure said:

@Cloaker I noticed that about odd point ships as well. I don't run Wedge without either a shield or hull upgrade because of it. He lasts SO much longer and helps preserve his MOV.

Here's my take on your 65 list:

Wedge Antilles (52)
Swarm Tactics (3)
Hull Upgrade (5)
Servomotor S-foils (0)

Biggs Darklighter (48)
Servomotor S-foils (0)

Red Squadron Veteran (43)
Selfless (3)
Servomotor S-foils (0)

Red Squadron Veteran (43)
Selfless (3)
Servomotor S-foils (0)

Total: 200

View in Yet Another Squad Builder 2.0

Pluses

+ Extra Selfless, draws more crit aggro to keep both Biggs and Wedge on the table especially in a torps meta

+Throwing Swarm Tactics to another init 3 is better value than to Thane

+ Extra hull! MOV!

+ easier to pilot three init 3's than Thane in the mix for blocking game

+ Not as many initiative 4's in the meta, 3 is a good spot

Minuses

- Two rounds of 6-6-5 attack are better for Initiative kills

- Thane can be every bit as good of an endgame ship if flown right

- When Wedge is destroyed, so is the list

Hm. You've convinced me. Going to try it tonight.