Tanky death ball.

By Packerman29, in Star Wars: Armada Fleet Builds

ISD/ (399/400)
Empire

Commander: Admiral Motti

Objectives: Advanced Gunnery, Solar Corona, Hyperspace Assault

[flagship] Interdictor Suppression Refit (90)
- Admiral Motti (24)
- Interdictor (3)
- Grav Shift Reroute (2)
- Targeting Scrambler (5)
- Leading Shots (4)
- Disposable Capacitors (3)
- Captain Brunson (5)
= 136 total points

Imperial Star Destroyer Cymoon 1 Refit (112)
- Relentless (3)
- Intensify Firepower! (6)
- XI7 Turbolasers (6)
- Spinal Armament (9)
- Veteran Gunners (5)
= 141 total points

Gozanti-class Cruisers (23)
- Boosted Comms (4)
= 27 total points

Squadrons (95/134):
1x Ciena Ree TIE Interceptor Squadron (17)
1x Sontir Fel Tie Interceptor Squadron (18)
1x Valen Rudor TIE Fighter Squadron (13)
1x Slave I - Bobba Fett (26)
1x Darth Vader Tie Advanced Squadron (21)

SW7s are a better choice on the Dictor than Leading Shots if you absolutely have to have something in the slot. I recommend you drop the Cymoon for an ISD2 with Leading Shots, XI7s, ECMs, and Gunnery Teams. If you absolutely have to have the Cymoon with IF, you still want Gunnery Teams. Don’t bother with the Relentless title. Hondo on the Gozanti can be very helpful as your other ships will be starved for tokens. Soontir doesn’t really have much of a role here. Perhaps with Zertik and Bossk instead of Vader and Boba, his inclusion would be better. Just some cursory thoughts.

24 minutes ago, CommanderDave said:

Soontir doesn’t really have much of a role here. Perhaps with Zertik and Bossk instead of Vader and Boba, his inclusion would be better.

I dont understand your logic here. How is swopping one escort for another going to help?

You’re totally right to not follow my logic. I completely forgot about Vader’s escort.