I ran my first couple of Resistance games last night using the following list
RZ-2 A-wing - •Tallissan Lintra - 37
•Tallissan Lintra -
Deadly Approach
(35)
Trick Shot (1)
Heroic (1)
T-70 X-wing - •Poe Dameron - 77
•Poe Dameron -
Trigger-Happy Flyboy
(68)
Heroic (1)
R4 Astromech (2)
•
Black One
(2)
Integrated S-foils (Closed) (0)
Heavy Laser Cannon (4)
MG-100 StarFortress - •Finch Dallow - 86
•Finch Dallow -
Cobalt Hammer
(70)
Trajectory Simulator (3)
Proton Bombs (5)
Seismic Charges (3)
Pattern Analyzer (5)
Total: 200/200
Observations over only 2 games:
-
Tallie
- I love the rear arc on the new A-Wing
- Never used Trick Shot
- Never used Heroic
- Used Tallie's ability once
- Most turns I was using focus + boost. Sometimes focus + rotate. When I didn't have a shot lined up, evade.
-
Poe
- I like him a lot, but I need to get used to flying a Poe that will actually die (I don't have his 1.0 ability, autothrusters, R2D2, and advanced optics anymore 😥 )
- I need to learn to fly a PTL ace, I k-turned and tallon rolled a couple times and immediately regretted it because I didn't have actions. I need to either get Pattern Analyzer here, or only do turn around maneuvers when I know I won't be shot.
- HLC was...ok but I feel like it got me into trouble by jousting more than Poe really wants to
- Never used Heroic
-
Finch
- Oh man, he is a blast. Every proton bomb I placed touching my base hit an enemy, his ability is just so flexible.
- I used Pattern Analyzer exactly once in each game to launch a bomb + hard stop + focus
-
General
- Not having a bid scares me
- Need to figure out a better setup
- I think ideally I want the bomber to be covering Poe in the early game with the A-Wing flanking
New List:
MG-100 StarFortress - •Finch Dallow - 81
•Finch Dallow -
Cobalt Hammer
(70)
Trajectory Simulator (3)
Proton Bombs (5)
Seismic Charges (3)
T-70 X-wing - •Poe Dameron - 73
•Poe Dameron -
Trigger-Happy Flyboy
(68)
Crack Shot (1)
R4 Astromech (2)
•
Black One
(2)
Integrated S-foils (Closed) (0)
RZ-2 A-wing - •L’ulo L’ampar - 40
•L’ulo L’ampar -
Luminous Mentor
(38)
Trick Shot (1)
Heroic (1)
Total: 194/200
Modifications:
-
L’ulo
- Since I only triggered Tallie's ability once, and hits harder when I want/need to
-
Poe
- Changed Heroic to Crack Shot, I lost HLC so this makes up for a bit of the offense but I'll feel less obligated to force it since its only 1 point.
-
Finch
- Removed Pattern Analyzer, its nice but I want the bid
-
General
- I've got a 6 point bid now! The only other things I could really see cutting are all the Talents which would get me down to 191.
Anyone else have ideas here? I'm really unsure of how much of a bid to go for or what Talents to put on anything.
Edited by imrandy85