boba/IG-88 crew +IG-88 ship looks like itmight have strong synergy. add in escape craft and u have some nice action economy. Ne1 tried these guys in a list?
has ne1 tested an IG-88 ship teamed up with boba/IG-88 crew?
Boba/juke/ig-88/marauder/han
ig88C/juke/ig-2000
lando/crackshot/tactical officer
list played by Andrew Erle @2018 Australian Nationals
Edited by Da_Brown_BomberI took Boba and IG-88C to a small local competition and went 3-0 vs some solid lists. Most notably winning 200-0 in the final vs Dash/Roark. I gave up Half points on IG in one of my games but both ships survived every game. I am by no means the best player in the area but the list is very forgiving if flown correctly. It’s all about positioning. I dropped the Escape Craft because it can’t keep itself relevant after the first couple of turns. Boba and IG will be well out of range of it.
The list:
Boba, Lone Wolf, Marauder, Han, IG-88D.
IG-88C, Juke, IG-2000, Stealth Device, Cloaking Device, Proximity Mine, Fire Control System.
7 point bid or swap out Mines for more toys or bigger bid. Contraband Cybernetics might be useful on Boba on a turn he can’t get a good position with a Blue manoeuvre.
Boba does almost all the work. IGC just wants to cloak and stay alive trying to stay in range of obstacles or the board edge to prevent decloaking. Grab a Lock when it’s safe and dance around trying to grab attention or dropping Cloak to get good modified shots. The bomb is a good deterrent to block lanes even if they don’t actually get hit.
Boba wants to boost as much as he can in to range 1 but out of as many arc as possible (obviously). I try to get him past my opponents ships to fire from the rear. Save Lone Wolf for defence.