"Quickdraw" (45)
Fanatical (2)
Targeting Synchronizer (5)
Zeta Squadron Survivor (34)
Homing Missiles (3)
Zeta Squadron Survivor (34)
Homing Missiles (3)
Zeta Squadron Survivor (34)
Homing Missiles (3)
Zeta Squadron Survivor (34)
Homing Missiles (3)
Total: 200
View in Yet Another Squad Builder 2.0
I6 lock with 4 homing missiles. Its 4 instant damage, cause nobody is gonna take 4 dice shots, plus probably two more attacks from them wanting to drop Quickdraw. Next round its another 4 instant damage with the ability to just turn away and poop out homing missiles again. In many games, 8 dmg in two rounds is unheard of. With 8 arcs to fire from, suppernatty kylo could have a hard time dodging them. Just 3 dmg on kylo puts you up 45+pts. Soontir drops pretty quickly here. Beefy lists are obviously the problem like triple/quad T70s, jonus bombers, and alphas taking out QD before Zetas fire first round. I love the Tie S/F and will have to give this a go. 30hp and 10 arcs.