Here's the set up:
The party has just crash landed on a habitable, but quite harsh moon. There is a settlement their ship's sensors picked up just before crashing, but it's going to take a few days overland travel to get there. The environment is dangerous and barren - the moon is composed of high density metallic ores and the surface is mostly broken, badlands-style scenery... but with lots of exposed metal. The world is extremely cold as well, though not "will kill you immediately" cold.
I'd like to have the journey from the ship to the settlement be difficult and meaningful, with the players actually doing things, rather than just a pure narrative screen wipe. But I'm coming up dry on exactly how to go about doing it. I could do the DnD 4e skill challenge route (overcome this many obstacles before failing this many and for each failure there's some sort of consequence) and I might end up doing that, but was wondering if anyone had any better/more interesting ideas that they had tried and had some success with.
Thanks!