At this point in the game's existence, we've seen nearly every prominent character in one form or another. But there are still some heroes and allies to look forward to, be they entirely new additions to the card pool or permutations of our favorite characters. Which are you most excited for? What stats, traits, and abilities do you hope they have?
To kick off the discussion, I mocked up a bunch of custom cards. For every card idea that I'm proud of, there are 3 that are overpowered, overstuffed, or blank. Please don't withhold criticism.

(Art by Andrea Piparo)
Frodo really deserves another non-fellowship version. While Lore would work just fine for him, Leadership seems right. The thematic inspiration for Frodo's ability is that he rises to the occasion and faces trials when others cannot (saving the sleeping hobbits from the barrow wight, carrying the One Ring, etc). Should the Quest Action just be an Action? What are some other abilities that could represent Frodo's leadership qualities?

(Art by Sebastian Giacobino)
This Leadership Galadriel is inspired by her ally version, and is meant to represent her as a gift-giver. Should she be able to attack and defend? Is her attachment recursion the key to a game-breaker combo? Is the global willpower boost too good? Should it only be for your heroes?

Not much to say about this random guy. I just really want a Dunedain hero that interacts with signals. I'm sure there are million more interesting ways to do that.

(Art by Michael Kaluta)
Elfhelm is one of my favorite heroes, so I made a friend for him.

(Art by Venlian)
This Leadership Elrond only cares about one thing: uniting the free-peoples of Middle Earth. I want to see more of these weird one-off themes on hero cards. I know that these two abilities are insane together, especially when you add Vilya to the equation.

I was waiting for Song Bilbo, but now that we have Tactics Bilbo, I'll have to settle for the next best thing: Gleowine! Our favorite skald always has a song on his lips, and his music can bolster other heroes.

(Art by Piya Wannachaiwong)
I can't decide on an ability for Ghan-buri-Ghan, but it should relate to locations. I imagine it should be something that complements Haldan and the location-attachment theme.

(Art by Donato Giancola)
I want another version of Legolas and Gimli. I'm greedy but unimaginative. What ability should I give ol' Greenleaf?

(Art by Tristan Wang)
Hero Radagast seems like an inevitability at this point, but I'm never sure what his stats and ability should be. Should he have the Woodman trait? Is 1 attack absurd for an Istari, or does it appropriately represent his reluctance to get involved in the war? Should he directly interact with creatures and eagles, or simply have an ability that complements the eagle theme?

(Art by Matthew Stewart)
I don't really have a strong idea for Spirit Sam. It seems right that he'd work better the fewer characters you control. Give him a mechanic like the Strider attachment.


(Lindir by Elena Kukanova)
Gamling and Lindir... I dunno.

(Art by John Howe)
I love Gimli so much that I just threw a bunch of random abilities on him and called it a day. Obviously a real hero card wouldn't have this hodgepodge of themes.

(Art by Fabio Leone)
The Last Aragorn: King Elessar! His ability could be anything, but I wanted Spiritgorn to inspire men to follow him, much like Leadership Faramir.

(Art by the Brothers Hildebrant)
If we get a Farmer Maggot hero, then it's only a matter of time before we get Grip, Fang, and Wolf allies. There are currently no dogs in this game. This must be corrected.

(Art by Kokomiko)
This Tactics Faramir is meant to represent him as a knight and defender of Osgiliath. I think the last ability might be too good, since it's essentially a much better version of Le Aragorn's ability. Would 2 resources be better, or another mechanic entirely?


(Art by Magali Villeneuve and Venlian)
I want another Tactics Noldor so bad. I haven't managed to make a satisfactory Tactics Glorfindel, but boosting his stats with discards seems to make the most sense.

We need an eagle hero, a playable version of To the Eyrie, and Wilyador. Why not bundle them into one card?

(Art by Donato Giancola)
This Saruman is stolen from several other people's ideas. Resource changing is to represent "of many colors". Scrying is just the Palantir mechanic.


(Merry by John Howe)
No characters deserve ally versions more than Merry and Pippin. Maybe Merry should be a Spirit ally so that a Frodo and Sam deck could play them easily.

This is basically just the quest version of Marty made into an ally.
Edited by pmdoug