As every control-combo deck, it suffers hand-destruction...there's really nothing to do against it right now.
Anyway, I think it has great chances against most of the decks primarly because it's unitless (it means: useless stuff in oppo's hand most of the time) and then, I usually keep 1-2 High Elf Disdain in hand until the end of the game, 'cause I wanna close the deal EXACTLY when the thrower's out and I get something like 1200 resources...
During playtesting, I started dealing 30-35 damage per turn...I did 53 damage, once.