Clarifications on tabling

By Mad Cat, in Star Wars: Armada Rules Questions

To get things certain in my head.... In following games who wins, by what tournament score and what MOV?

  1. Both players are tabled on the same turn (nice easy one to start).
  2. Both players are tabled but player 1 has a 3 point larger initiative bid.
  3. Both players are tabled but player 1 scored an extra 75 points for the mission victory conditions.
  4. Player 1 is tabled, player 2 looses 300 points of units.
  5. Player 1 is tabled and scores 120 extra points from mission victory conditions, player 2 looses 300 points of units and scores no extra points.

1-3: player 2 wins with an MOV of 0. In mutual tablings, you ignore all else. It is simple 6-5 MOV 0 to 2nd player.

4: Player 2 gets 400, player 1 300, so MOV 100 to player 2.

5: Player 2 gets 400, player 1 gets 300+120=420. Since Player 2 got the table, player 2 wins with MOV of 0.

Later I can edit to include references, but I’m pretty certain those are correct.

Ok, here goes:

  1. "Mutual Destruction: At the end of a game round, all of both players’ ships that are not flotillas are destroyed. The second player is the winner, but his or her Margin of Victory is 0." The Tournament Score will be 400+objectives each.
  2. Same as 1. Bids don't matter when you get tabled, "If a player destroys all of his or her opponent’s ships [ that are not flotillas ], the opponent’s fleet is worth 400 fleet points for the purposes of calculating score, even if the total ship, squadron, and upgrade cards are worth fewer fleet points." [The bit in italics is only in the full version, not the text-only version. This might cause problems occasionally with calculating score.]
  3. Second Player wins with an MoV of 0. Same as 2; the actual points don't matter.
  4. Second Player wins (as First Player was tabled). Barring that issue with flotillas mentioned above, First Player scores 400 points (ignoring objectives), Second Player scores 300 points (ignoring objectives). Giving a difference of 100 points, so an MoV of 100.
  5. Second Player wins (as First Player was tabled). Second Player has 400 points, First Player has 420 points. The difference is -20 points, so the Margin of Victory is 0 : " If this would result in a negative number, the winner’s Margin of Victory is 0."

When playing in a Tournament there are four separate things you need to work out, and they don't always follow from each other:

  1. Who wins
  2. What each player's score is
  3. What the MoV is
  4. How many Tournament Points they get

The best working all this out is is:

  1. Work out tabling:
    1. Did only one Player get tabled? If yes, the other Player wins . Go on to calculate scores.
    2. Did both Players get tabled? If Yes, Second Player wins . Go on to calculate scores.
  2. If no Player was tabled, determine the winner by comparing points:
    1. If one Player has a higher Score, they win . Go on to calculate MoV.
    2. If Players have the same Score, Second Player wins . Go on to calculate MoV.
  3. Calculating MoV :
    1. The Loser's MoV is 0.
    2. If the Winner was also tabled, they get an MoV of 0.
    3. If the Winner wasn't tabled, subtract the Loser's Score from the Winner's Score. If this number is over 400 it rounds down to 400. If negative it rounds up to 0.
      1. If the Loser did not concede, this is the Winner's Margin of Victory.
      2. If the L oser conceded and this value would be under 140, the Winner's Margin of Victory is 140.
  4. Calculate Tournament Points :
    1. If the Lower conceded they receive 0 Tournament Points.
    2. Otherwise refer to the table to determine Tournament Points.

It all looks very complicated, but eventually you get the hang of it.

Edited by Grumbleduke
Added in how to work this all out
35 minutes ago, Grumbleduke said:

Ok, here goes:

  1. "Mutual Destruction: At the end of a game round, all of both players’ ships that are not flotillas are destroyed. The second player is the winner, but his or her Margin of Victory is 0." The Tournament Score will be 400+objectives each.
  2. Same as 1. Bids don't matter when you get tabled, "If a player destroys all of his or her opponent’s ships [ not including flotillas? ], the opponent’s fleet is worth 400 fleet points for the purposes of calculating score, even if the total ship, squadron, and upgrade cards are worth fewer fleet points." [Technically the correction doesn't matter - it might change the Players' Score, but won't change the Margin of Victory as that will still be 0 based on 1.]
  3. Second Player wins with an MoV of 0. Same as 2; the actual points don't matter.
  4. Second Player wins (as First Player was tabled). Barring that issue with flotillas mentioned above, First Player scores 400 points (ignoring objectives), Second Player scores 300 points (ignoring objectives). Giving a difference of 100 points, so an MoV of 100.
  5. Second Player wins (as First Player was tabled). Second Player has 400 points, First Player has 420 points. The difference is -20 points, so the Margin of Victory is 0 : " If this would result in a negative number, the winner’s Margin of Victory is 0."

Woo-hoo. I was correct on all accounts, and Grumbleduke did the heavy lifting. Thanks for posting references.

Edit: Missed seeing the scoring on point 1. That one should just be 6-5 MOV 0 to the 2nd Player.

Edited by Astrodar

Actually... I got it wrong, because there was that stealth update to the Tournament Rules that only changed the fancy version, not the text-only version.

Quote

If a player destroys all of his or her opponent’s ships that are not flotillas , the opponent’s fleet is worth 400 fleet points for the purposes of calculating score, even if the total ship, squadron, and upgrade cards are worth fewer fleet points. [ emphasis added ]

That extra bit isn't in the text-only version.

30 minutes ago, Grumbleduke said:

Did both Players get tabled? If Yes, Second Player wins . Go on to calculate scores.

You were right the first go around. If both players are tabled, you ignore all else. It is simply second player wins with MOV 0.

"[Each tournament round ends in one of the following ways:] At the end of a game round, all of both players' ships that are not flotillas are destroyed. The second player is the winner, but his or her Margin of Victory is 0."

The "not flotillas" part is included only because flotillas don't count toward keeping you on the table. Whether there are flotillas or not on the table, if you have no other ships left, your opponent wins and scores a full 400 points.

And now for fun, working out the maximum Score you can get from Objectives. Most give you a fixed maximum (based on number of turns), but some can get a bit crazy. A perfect 11-ship Rebel list playing Sensor Net (with help from your opponent) could get 990, same with Navigational Hazards (again, with help).

Close-Range Intel Scan can get you 1,080 points (with a 9 CR90B list and perfect rolling, being able to get two attacks off every turn).

Fighter Ambush can get you 1,800 points (with 19 Z-95s and Adar Tallon). Superior Positions can get you that much plus more from your ships.

I'm not even sure how to work out the maximum for Precision Strike; too many variables (you can get potentially three victory tokens per attack, its bombers only, but single-dice bombers will only get one victory token per attack, and so it's balancing ship attacks, bombers, and XX-9s. Lots of fun).

4 minutes ago, Astrodar said:

Whether there are flotillas or not on the table, if you have no other ships left, your opponent wins and scores a full 400 points.

Only in the full version of the TRs. In the text-only version if there are flotillas still on the table you count score the normal way. It's a mistake they made when adding in the flotillas rule that they stealth-corrected in the main version only. It can potentially make a huge difference with high-squadron, double-flotilla lists, but I think it is safe to assume that the full version is the correct one.