Agreed, there's some that need price upticks. But looking for opinions on those that just don't really reflect what the core game is really about. I'll throw 3 out;
Jakku Gunrunner (Action ability combined with improved dial such a 1 hard turns renders good flanking and approach vectors null)
Sloane Crew (Punishes opponents for playing the game as intended. No skill required)
Trajectory Simulator (pretty much has kept most Iconic swarms such as TIEs) out of list building, silly mechanic logistically
Edited by Cloaker