1 hour ago, TauntaunScout said:It's more in how activations are issued from a central hub and how the army can hallways fall apart without such a hub. Stuff like that is better for games that are of an era of communicating with flags, runners and bugles in a huge crowd, than 35 people with comm links.
I think it's a lot easier for a leader to shout and point than communicate on the average radio, even now. Look at the blunders in Aliens.
As it is the commander (you) has perfect control over where everyone goes and acts even if the timing isn't always right..
Then again, that brings up the question of why long range comm links and HQ uplinks work so well, so it certainly seems inconsistent somewhere along the way...