I'm not sure if 90% of the players are here to play the game fully out to fruition. Personally, that's not what my main focus is. It isn't even deck testing to be honest.
For me, the important thing for crucible is getting down play mechanics. There are some very interesting combinations of cards, which seem murky as to how the game physically deals with the topic. One of the ones that I've been looking at is the rule of six. Another that I've been starting to look at is simultaneous effects. I've been choosing the setting that allows me to be prompted for simultaneous actions. It's little things like this that I look to optimize.
No, this thread isn't meant to make me feel better about quitting. I really don't quit that much unless I really bork something that I didn't think can be fixed. One of these is incorrect house choice. I thought that this couldn't be fixed through manual .... BUT, then I found all of the manual commands. I didn't know these existed, and I think people knowing these would stop less quits from happening (because the game can be fixed). I had no clue that there were "command prompt" or chat commands available.
Manual Commands
The following manual commands have been implemented in order to allow for a smoother gameplay experience:
- /cancel-prompt - Clear the current prompt and resume the game flow. Use with caution and only when the prompt is 'stuck' and you are unable to continue
- /discard x - Discards x cards randomly from your hand
- /draw x - Draws x cards from your deck to your hand
- /forge - Forge a key
- /unforge - Unforge a key
- /active-house x - Change your active house to x
- /token x y - Choose a card and change the number of tokens of type x to y
- /give-control - Give control of a card to your opponent. Use with caution
- /manual - Activate or deactivate manual mode (see above).