Variant Idea: Quick Adaptive

By DacoTrilar, in KeyForge

I had an idea for an alternative variant of Adaptive where it's "best of 1" instead of "best of 3", since it seems like a big complaint about Adaptive is that it takes way too long to finish. After reviewing each deck, the players would skip straight to bidding chains on the decks. The players would roll off for who bids first, then that player either bids 0 chains on their own deck or 1+ chains on their opponent's deck. Thoughts?

This would work for experienced players, but someone new-ish to the game would be a pretty big disadvantage.

Once there is a working online tool to track wins and losses for decks, You could use that to determine which deck to bid for.

58 minutes ago, blinkingline said:

This would work for experienced players, but someone new-ish to the game would be a pretty big disadvantage.

I don't think inexperienced players would want to play adaptive - even with 2 plays it's hard to know how to bid.

Edited by saluk64007
22 hours ago, DacoTrilar said:

I had an idea for an alternative variant of Adaptive where it's "best of 1" instead of "best of 3", since it seems like a big complaint about Adaptive is that it takes way too long to finish. After reviewing each deck, the players would skip straight to bidding chains on the decks. The players would roll off for who bids first, then that player either bids 0 chains on their own deck or 1+ chains on their opponent's deck. Thoughts?

I had the same thoughts about speeding up adaptive and came up with a simple solution for 1 game rounds that includes chain bidding in a simplified format.

8 minutes ago, backupsidekick said:

I had the same thoughts about speeding up adaptive and came up with a simple solution for 1 game rounds that includes chain bidding  in a simplified format.

I like that idea for a format, seems fun. My idea was trying to come up with a simple way to allow a player to bring any deck, no matter how good it is, to an Archon "best of 1" event and do well. Your idea sounds like a fun new format that makes use of chains and players will need to strategize how they play around the chain mechanic to gain some advantage. I think you might've gone too light with the 7 chain cap tho, I'd think 12 or even the full 24 would be better.

2 hours ago, DacoTrilar said:

I like that idea for a format, seems fun. My idea was trying to come up with a simple way to allow a player to bring any deck, no matter how good it is, to an Archon "best of 1" event and do well. Your idea sounds like a fun new format that makes use of chains and players will need to strategize how they play around the chain mechanic to gain some advantage. I think you might've gone too light with the 7 chain cap tho, I'd think 12 or even the full 24 would be better.

I do think it's likely to increase game length with more chains, and I think that's the opposite of why he was trying to achieve. With 7 you can go 7-0 against one deck which you think is much more likely to be a threat.

Edited by debiant

The really neat thing about adaptive is that you can actually factor in the individual decks matchup rather than what you guesstimate as their power. You just can't replicate that with a single auction. Single auction is a fine format, too, but no adequate aproximation of adaptive. Running an entire event as adaptive obviously is difficult because of the time constraints, so it probably in tournament environments should be reserved for cuts.