Rey...

By Boom Owl, in X-Wing

swz19_a2_reys-pilot.png

Add:

swz19_a2_rose-tico.png

swz19_a2_finn-gunner.png

swz19_a2_reys-falcon.png

Optional:

  • 3P0
  • Engine Upgrade
  • Han
  • Contraband Cybernetics

Notes:

  • Rose = FCS after Defense or Offense Roll
    • Turn 1: Shoot 3 Dice, add red blank, convert blank to Target lock.
    • Turn 2: Boost or Focus, Shoot 4-5 Dice, spend TL, convert one red to Target Lock.
    • Turn 3: Sloop. Rinse Repeat.
  • Title = Primed Thrusters
  • Force Charges = Better Expertise
  • Actions while Bumped or Stressed are good
  • Takes Damage from out of arc, but almost always trades points
  • 5 Dice Fully Modified R1 Alphas Happen Often with Boost and I5
  • 2 Force is pretty easy to manage with constant source of free Locks from Rose

How are you building this and what has your experience been so far playing with or against it?

Edited by Boom Owl

Either naked or as you listed above with Engine. Waving off consideration of Cybernetics since it's not Hyperspace legal. Had a team event this last weekend to prepare for, so haven't been proxying anything. Now it's so close, I figured I'd just wait, so it's all been headsim thus far.

Gunner > Pilot

3 minutes ago, SOTL said:

Gunner > Pilot

Han or Chewie do seem pretty good.

Edited by Boom Owl

One game against her (with Finn+Rose) with me flying I5/I6 arc dodgers. She shot me...once? Not a typical case but people need to learn to fly her right. Flanking her is super easy with agile ships, and she hates that one weird trick.

Before I start, two caveats:

1) I've played like 3 games with Rey (Finn, Rose, EU, title)

2) I am bad at X-wing

My experience is: it is not great.

The biggest issue is, for me, the dial. I think I might like it a lot more once I get used to the dial, but as someone who flew Falcons a lot in first edition, and whose current list is Han/Luke, the Resistance Falcon's dial is Very Very Bad (tm). The 3 and 4 forward nerfs are annoying, but they can be dealt with. In my (limited) experience it's the missing 4k that is the biggest problem. Rey really wants to be facing the enemy, and she can deal with being stressed better than most, so she wants those turnarounds. But there are only two options for doing so, and therefore both are Very Easily Blocked by anyone who is but vaguely familiar with the Falcon's dial. In each of the three games I've played so far, there was at least one turn in which I very much wanted that 4k.

Rey also explodes very quickly, but I am very bad, so take that with a grain of salt unless other people are experiencing the same thing. She punches hard, but not hard enough to make up for how quickly she can be taken off the board.

My overall feeling at this point:

1) The dial differences look minor but are actually fairly crippling and requires a different kind of flying from the Rebel Falcon. (I am not good at this and am trying to figure it out.)

2) For what it does well (apply directly to enemy forehead) you can bring something as good or better for the sameish points.

3) I am going to try Han with Rey gunner instead, because I think it will fly closer to the Rebel version and be one of those annoying double i6 lists, even if Resistance Han doesn't have a pilot ability.

3 minutes ago, SOTL said:

Gunner > Pilot

I'm not so convinced on this yet. Until I play multiple games with both Rey as pilot, and Han as a pilot.

I've flown some double Falcons so tried almost all these cards in some guise.

Rey Gunner is very good, Rose is very good. Finn Gunner and Rey Pilot are real problems as this Falcon is bad at jousting and it just melts away. The title is really awkward unless you also have Engine Upgrade or go all-in on Rey with Force, which is bad. 3PO is good with Tac Officer and my preferred build would be Han - Trick Shot, Rey, 3PO, Tac Officer. That ship can coordinate and still have calculate/Rey on its dice, it's really solid and just a question of what you pair it with (prolly Poe).

25 minutes ago, Cgriffith said:

I'm not so convinced on this yet. Until I play multiple games with both Rey as pilot, and Han as a pilot.

I lean more toward the convinced side, but I'm still going to try, nonetheless. I think Rey may require a less obvious approach to get the most out of her.

17 minutes ago, SOTL said:

I've flown some double Falcons so tried almost all these cards in some guise.

Have you been sticking to Hyperspace-legal games, or have they been open to Extended?

Edited by gennataos

104 points can get you Rey w/finn, rose, title or for 95 you can get a crazy arc dodgy Poe with Torps.

They fly very differently, but I think Poe is the better ship being able to dodge arcs, fly at i6, and still hit like a truck with some torps.

So the question ends up being... why not both?

14 minutes ago, Wiredin said:

104 points can get you Rey w/finn, rose, title or for 95 you can get a crazy arc dodgy Poe with Torps.

They fly very differently, but I think Poe is the better ship being able to dodge arcs, fly at i6, and still hit like a truck with some torps.

So the question ends up being... why not both?

This is going to be my initial though process, both together. Where the build then lies are in a few upgrades Proton Torpedoes, Ferrosphere Paint on Poe or Rey with Engine Upgrade. Because if you run them together both ships will viable loaded out

Here's a question is Rey's Title an absolute auto-include?

Edited by Cgriffith
51 minutes ago, SOTL said:

Gunner > Pilot

I am not convinced, but you're usually right so I need to test it :)

I as for now I am in Pilot > Gunner basket, as I've seen Rey in action, and she destroys things.

4 minutes ago, Oldpara said:

I as for now I am in Pilot > Gunner basket, as I've seen Rey in action, and she destroys things.

Im not sure if one is better than the other at this stage. To early to tell probably.

One thing is for sure the Combo of Rey and Rose in w/e form is strong.

Feels like nearly every shot fired is fully modified.

Edited by Boom Owl

I don't think it's any secret that I'm as much of a Rey/Poe fan as anyone else, but I have been skeptical of Rey pilot since she was spoiled. She's going to melt. I just want my fellow Rey fanboys to hope for the best, but prepare for the worst. @SOTL isn't wrong...on paper, Han with Rey gunner looks better. Han can fly like a Falcon and strafe/kite. The key to Rey is putting the rest of your list in a favorable position to win when she dies, because she's going to die, and probably quickly. One of the list archetypes I have keyed up is triple T-70s, all with HLC. They can hit her from all angles with 4 dice, likely at will.

I think in Hyperspace format Rey + Poe is a decent combo, you just have to pray you don't run into a swarm. Iden Veriso can just laugh at Rey and her modded up attack, then the six Tie Fighters likely chew Rey up in a single turn. Not sure how prevalent swarms will be though.

Edited by Jo Jo
11 minutes ago, gennataos said:

I don't think it's any secret that I'm as much of a Rey/Poe fan as anyone else, but I have been skeptical of Rey pilot since she was spoiled. She's going to melt. I just want my fellow Rey fanboys to hope for the best, but prepare for the worst. @SOTL isn't wrong...on paper, Han with Rey gunner looks better. Han can fly like a Falcon and strafe/kite. The key to Rey is putting the rest of your list in a favorable position to win when she dies, because she's going to die, and probably quickly. One of the list archetypes I have keyed up is triple T-70s, all with HLC. They can hit her from all angles with 4 dice, likely at will.

Rey/Poe was always a solid list in 1.0. Not top tier but could always punch strong for a few rounds and was a tricky matchup for a # of things. More than 2 turns attacking Rey from in Arc was often a death sentence in terms of the dmg race.

Its lost basically:

  • 4 K Turn
  • Ultra Regen Token Stack Poe

I expect it to be pretty solid in Hyperspace.

As always a good player can try and stay out of Rey's arc and block.

But a good Rey player has ways to manage that depending on ship count which we know is going to be very close to an average of 3 at all times regardless of how good swarms are.

There isnt a very long list of 2.0 lists that are this "close" to their 1.0 counterparts besides maybe Kylo stuff?

As you know better than most I am sure, you dont have to straight joust with Rey for her to be effective, it can still kite from out of arcs and boost around at I5 when necessary. You can always just sloop later.

Between Poes fully modified Torp and Reys fully modified shots over two rounds you should be able to chip away a key piece or two from an opponent list and then close out.

Edited by Boom Owl
3 minutes ago, gennataos said:

I don't think it's any secret that I'm as much of a Rey/Poe fan as anyone else, but I have been skeptical of Rey pilot since she was spoiled. She's going to melt. I just want my fellow Rey fanboys to hope for the best, but prepare for the worst. @SOTL isn't wrong...on paper, Han with Rey gunner looks better. Han can fly like a Falcon and strafe/kite. The key to Rey is putting the rest of your list in a favorable position to win when she dies, because she's going to die, and probably quickly. One of the list archetypes I have keyed up is triple T-70s, all with HLC. They can hit her from all angles with 4 dice, likely at will.

Rey Fangirl here. Considering Rey, that's why I'm looking at a few combinations with Rey (Poe/double I5 A-WINGS, double T-70 HLC w/Finn+Title) maybe even a Bomber and A-WING. Of course if I'm not satisfied with any of the options I'll defintely run Han w/Rey (Gunner) as they are my 2 favorite SW characters.

5 minutes ago, Boom Owl said:

One thing is for sure the Combo of Rey and Rose in w/e form is strong.

Feels like nearly every shot fired is fully modified.

And with Finn almost every shot is 4/5 dices. With title, you can abuse sloops + boost into R1 to unleash ****. On top of that Rey is super accurate.

1 hour ago, SOTL said:

Gunner > Pilot

Well, when she is basically a built-in sensor cluster (not in 2nd edition yet) and advanced optics (2nd edition) for her force charge, leaving your focus still to be spent , there even isn't a contest. But new Rey looks like she can one-punch unfortunate targets a la Saitima for the lols.

Edited by player3010587
3 minutes ago, Boom Owl said:

Rey/Poe was always a solid list in 1.0. Not top tier but could always punch strong for a few rounds and was a tricky matchup for a # of things. More than 2 turns attacking Rey from in Arc was often a death sentence in terms of the dmg race.

Its lost basically:

  • 4 K Turn
  • Ultra Regen Token Stack Poe

I expect it to be pretty solid in Hyperspace.

As always a good player can try and stay out of Rey's arc and block.

But a good Rey player has ways to manage that depending on ship count which we know is going to be very close to an average of 3 at all times regardless of how good swarms are.

There isnt a very long list of 2.0 lists that are this "close" to their 1.0 counterparts besides maybe Kylo stuff maybe?

As you know better than most I am sure, you dont have to straight joust with Rey for her to be effective, it can still kite from out of arcs and boost around at I5 when necessary. You can always just sloop later.

Between Poes fully modified Torp and Reys fully modified shots over two rounds you should be able to chip away a key piece or two from an opponent list and then close out.

Rest assured, there's not a single person who plays this game who is going to try to make this combo work more than me! I think Rey/Poe accounted for the majority of my 1.0 games played, and never with regen Poe. I'm just trying to be....cautiously optimistic?

People keep talking about torps while I keep looking at HLC. I feel like Hyperspace is going to be filled with Falcons and formation flying (Biggs-back Rebels, some swarms). I may be wrong.

6 minutes ago, Cgriffith said:

Rey Fangirl here.

Crap. Never assume gender! Apologies!

12 minutes ago, Oldpara said:

And with Finn almost every shot is 4/5 dices. With title, you can abuse sloops + boost into R1 to unleash ****. On top of that Rey is super accurate.

I do love me some punchy-punchy face.

14 minutes ago, Cgriffith said:

Rey Fangirl here. Considering Rey, that's why I'm looking at a few combinations with Rey (Poe/double I5 A-WINGS, double T-70 HLC w/Finn+Title) maybe even a Bomber and A-WING. Of course if I'm not satisfied with any of the options I'll defintely run Han w/Rey (Gunner) as they are my 2 favorite SW characters.

L'ulo L'ampar (38)
Crack Shot (1)

Han Solo (Resistance) (76)
Rey (14)

Poe Dameron (68)
Crack Shot (1)
R4 Astromech (2)
Integrated S-Foils (0)

Total: 200

View in Yet Another Squad Builder 2.0

Thats what I'm toying with in my mind right now. I don't think it's amazing, but I think it's fun and has more available to it than it appears at first. Ships maybe too neutered to be fully effective, but I think it might be better than Poe/Tallie/L'ulo, or Rey Poe, or Rey Talli/L'ulo

2 minutes ago, gennataos said:

Rest assured, there's not a single person who plays this game who is going to try to make this combo work more than me! I think Rey/Poe accounted for the majority of my 1.0 games played, and never with regen Poe. I'm just trying to be....cautiously optimistic?

People keep talking about torps while I keep looking at HLC. I feel like Hyperspace is going to be filled with Falcons and formation flying (Biggs-back Rebels, some swarms). I may be wrong.

Crap. Never assume gender! Apologies!

I do love me some punchy-punchy face.

yea you loved the Rey/BB8 combo in 1.0 and you did well with it if I do recall. Rey was one of my favorites as well. If I wasn't flying a-wings, I was flying Rey. I'm on board with the Rey/dancing Poe.

1 minute ago, Wiredin said:

L'ulo L'ampar (38)
Crack Shot (1)

Han Solo (Resistance) (76)
Rey (14)

Poe Dameron (68)
Crack Shot (1)
R4 Astromech (2)
Integrated S-Foils (0)

Total: 200

View in Yet Another Squad Builder 2.0

Thats what I'm toying with in my mind right now. I don't think it's amazing, but I think it's fun and has more available to it than it appears at first. Ships maybe too neutered to be fully effective, but I think it might be better than Poe/Tallie/L'ulo, or Rey Poe, or Rey Talli/L'ulo

I really, really think that the title is auto-include. But, that's for the Poe thread, not this one!

REDIRECT!

1 minute ago, Wiredin said:

L'ulo L'ampar (38)
Crack Shot (1)

Han Solo (Resistance) (76)
Rey (14)

Poe Dameron (68)
Crack Shot (1)
R4 Astromech (2)
Integrated S-Foils (0)

Total: 200

View in Yet Another Squad Builder 2.0

Thats what I'm toying with in my mind right now. I don't think it's amazing, but I think it's fun and has more available to it than it appears at first. Ships maybe too neutered to be fully effective, but I think it might be better than Poe/Tallie/L'ulo, or Rey Poe, or Rey Talli/L'ulo

I mean I bought four of those slippery A-WINGS I am definitely trying a list w/2 of them and a Falcon for sure. This looks good as a starter thanks.

Do we think a double tapping bomber, maybe Edon to deal with aces, would be a better partner for Rey?

As far as the gunner goes she might go well on Chewie being a touch cheaper than Han?