9 hours ago, Avatar111 said:There, fixed it for you.
I think i must have read that sentiment of yours in about every thread on these forums.
Personally I find the game mechanically much superior to the shoddy 4th edition, but I ll grant that the Star Wars RPG handles a lot of things just a bit better (though lets not talk about balance).
Looking at the content of the Shadowlands book, with the patterns and old/new schools, I am pretty confident we are nowhere near "feature complete" on the mechanics and ideas that FFG has with this setting. I would really enjoy a well-made crafting system (liked SW-RPG for that, as well as the old Deadlands) to give the Artisan idea more meat to its bones. I also think we are sorely lacking in rules concerning mounted combat/cavalry. Its an area newer RPGs are notoriously bad with, yet (as a horse rider myself) would have some design space for great detail (different breeds or attributes for horses, ways of using speed, height and momentum, yet problems with handling a horse in combat, horse racing, jumping).
Does anyone know if there is any additional crunch/rules in the Mask of the Oni?