24 minutes ago, JJH_BATMAN said:What ships should you fly with Poe?
Two toher T70s with torps and give him Targetting Synchoniser. If it fits. I've not tried to build it yet.
24 minutes ago, JJH_BATMAN said:What ships should you fly with Poe?
Two toher T70s with torps and give him Targetting Synchoniser. If it fits. I've not tried to build it yet.
1 minute ago, RebelProfundity said:In Hyperspace format, absolutely.
In extended, Redline says hello before he fully mods a torpedo without stress and then bumps something. Now they are pretty close, don't get me wrong. For some situations and players Poe is probably better, but Redline is still currently around 20 points cheaper.
Sure, but like you said Redline is fading into obscurity as Hyperspace takes over the big events for the near future. Besides, I'd be shocked if Redline didn't get a major cost increase come January where FFG overcorrects and makes him nearly unplayable in Extended as well as being completely unplayable in Standard. With Resistance having just dropped, I can't imagine they'll get any readjustments in the January point cost update, so we can be pretty confident that Poe's value is pretty good from now until the next update.
But you're completely right that Redline basically slings ordnance with two mods as well as Poe, though Poe is I6 compared to Redline's I5, meaning Poe will have a huge advantage when it comes to getting his torpedoes off against I5 stuff and I6 stuff that moves before he does. This alone probably makes him a substantially better innate Torp platform than Redline, in their head-to-head comparison (to say nothing of Poe's better survivability and end-game closing).
Redline is also I5, so he fails to get a lock on poe, then Poe torps his shields off, and arc dodges him the following round. Forever. GG reddles.
8 minutes ago, TBot said:Im surprised theres not more talk about the title. An I6 slam is amazing. That price is too hot to pass up.
I think every list I've built with Poe, he has the title.
MUH THEME!
1 hour ago, AllWingsStandyingBy said:
Poe is the best self-reliant ship at firing fully modded torpedoes in 2.0
You’re not wrong. Poe will be deadly at R 2 to 3, with a torp. But with some skill and luck you can get a much deadlier full-mod shot off with Guri by target locking (probably with sensors), completing a maneuver within R1 for a Focus, and then unleashing an Advanced Prot. And her ability to pull this off at a respectable PS 5 while S-Looping, while not as reliable or as far-reaching as Poe, is still noteworthy.
Poe looks incredibly potent and well... I thought the whole point of 2E was to get away from super duper ships like Poe just dominating the meta. He should be priced accordingly and it should always be a fair shot on if you have one super poe or two x-wings, both with an equal chance of winning etc..
12 minutes ago, william1134 said:Poe looks incredibly potent and well... I thought the whole point of 2E was to get away from super duper ships like Poe just dominating the meta. He should be priced accordingly and it should always be a fair shot on if you have one super poe or two x-wings, both with an equal chance of winning etc..
Poe with Heroic, BB-8, S-Foils, Black-1, and a Proton Torp is 88 points. Trade BB-8 out for an R4, and it’s 84 points. Add Primed Thrusters for 8pts, and you’re pushing well into the “half your list” territory.
Poe’s priced correctly, IMO.
53 minutes ago, thespaceinvader said:Redline is also I5, so he fails to get a lock on poe, then Poe torps his shields off, and arc dodges him the following round. Forever. GG reddles.
Plus, he might have to boost to get that lock on Poe. Heck, if Rexler and Whisper can play this range game with the initiative so that the engagement ends up at R1 no matter what Redline pulls, then surely Poe could do the same with ease.
4 hours ago, GuacCousteau said:Poe is so good bec ause he's so simple. Get mods, shoot torps, make them explode before they can ev en shoot yo u .
And Poe is dashing, handsome, funny, and cool.
2 hours ago, It’s One Of Ours said:Poe with Heroic, BB-8, S-Foils, Black-1, and a Proton Torp is 88 points. Trade BB-8 out for an R4, and it’s 84 points. Add Primed Thrusters for 8pts, and you’re pushing well into the “half your list” territory.
Poe’s priced correctly, IMO.
88 points is the same as a naked Vessery in his Tie Defender.. which is better? Poe methinks.
17 hours ago, JJH_BATMAN said:What aces will he be flown with?
Nien + Pattern Analyzer is a shoe in. Prob also with Daredevil. Incredible econ. Reminds me of Guri (high reward for R1 with special tools to get there), but initiative isn't as critical as his econ triggers during activation.
Not sure about 3rd. I've tried Bastian/M9 but maybe Jess's reliability is better than Bastian's potential. Or maybe there's some other T70 pilot that I'm overlooking.
22 minutes ago, william1134 said:88 points is the same as a naked Vessery in his Tie Defender.. which is better? Poe methinks.
Well on statline, the Tie/D is straight up better with a third Agility die, and trading 1 hull for 1 shield. It’s action-bar is also strictly better, as it doesn’t need to open or close S-Foils to get both rolls and boost, and it comes with evade baked-in. From there, things get dicey...
The T-70 gets a hardpoint, mitigating the (questionable) advantage of missile/cannon slots, both of which the Defender likely won’t make use of at the same time. Tech is potent and arguably up there with Sensors, while Astros are a slot that adds considerable utility, ranging from dial improvement to regen to BB-repositoning. The D’s Sensor slot is a big deal and typically that is an upgrade worth putting to use. T-70 comes out a bit ahead on upgrades, IMO.
So it comes down to abilities. The Defender gets a free Evade action when going fast, while the T-70 has the hardpoint. Poe is I6 has v1 PtL, and can get disturbing action economy with BB-8 (or just clear stress on 2-turns with R4). Vessery has a lackluster I4, but has a white 4-K and gets a free target lock if something else has locked his target. Which generally means he’ll want friends who synergize with him. And with Full Throttle, Juke is probably one of the best talents to stick on him, jacking his cost up more.
Poe’s I6 makes me lean towards him. But Vessery does pay extra for better survivability, less potential crit damage, and is a bit hamstrung at I4.
Edited by It’s One Of OursI'm not sure what an optimal Poe looks like, but I do know that double-modded proton torps are pretty good.
7 hours ago, AllWingsStandyingBy said:that Poe should be flown nearly naked,
I hear he’s going to do just that in episode 9......spoilers:)
43 minutes ago, ObiWan said:I hear he’s going to do just that in episode 9......spoilers:)
Expectations subverted!
9 hours ago, GuacCousteau said:It's astounding to me that this isn't more obvious to people. Or some people, I should say. I'm not trying to make a universal statement here.
If people thought Luke with protorps was bad, Poe is better in all the ways you could want him to be better. Luke gets to lock and turn two eyes to hits with the Force? Well, in the rare instance it would come up Poe can lock and take a focus to turn 3 or even 4 eyes into hits. Luke shoots at I5, I7 if you spend a die mod and take a 3 point upgrade or I6 if you run him with Swarm Tactics Wedge? Poe shoots at I6. Simple as. He also moves at I6, something Luke can't ever do.
Poe can boost while stressed. Poe can boost after a red. Luke gets to reposition before moving if he sacrifices a die mod? Poe can do that twice a game sacrificing nothing but points investment. And still get full dice mods.
Poe has a built in shield upgrade and space for more. Poe has a better dial. Poe can boost and barrel roll in a turn and still shoot a 3 dice primary with a re-roll by taking Predator.
Poe is Luke's dice mods with Wedge's initiative on a better chassis with no sacrifices. Now, I'm not saying you want to load him up with all those upgrades to do all those tricks. He's hella expensive and rightfully so.
But he's an I6 who can shoot 4 dice with full mods at range 3 with no defensive bonus die and all he as to do to make that happen in the space of a turn is take a stress while sitting on 7HP (Defender territory here chaps) behind 2 agility. And he can do that twice a game.
Poe is so good because he's so simple. Get mods, shoot torps, make them explode before they can even shoot you.
Torps and Trick Shot. Pretty sure that's all I'd run him with.
To be fair, Luke's pilot ability is also really great; gaining back a force every time you defend is a lot of consistent defensive dice mods, particularly in this day and age of Juke.
That's not to say Luke is better, but he's certainly no chump.
22 hours ago, Cgriffith said:I'm interested to see a budget build I'm happy with at a baseline of 183, I'm interested in any budget builds with those three.
My build is:
199
Poe: R4, title, heroic
Tallie: Crackshot, Juke
Rey: C3p0, Tactical Officer
I dont care for just Finn on Rey as some have done. I think he needs more points to work. but the c3po combo works great. Allows Poe/Tallie to have 3 actions in a turn with no stress, or can give rey two calc tokens to go alongside her force ability.
23 hours ago, AllWingsStandyingBy said:
Bingo. Lots of people have lots of opinions on the competitive value of things in X-Wing. A small minority of those folks have any notable success in the competitive game. An even much smaller minority of those folks have any consistent and repeated success in the competitive game.
Basically none of those people in that very small minority spend their time posting musings about the game or shouting into the stubborn abyss that is the broader online community of X-Wing players, especially the FFG Forums .
I mean I do that every week...
10 hours ago, Rytackle said:I mean I do that every week...
10 hours ago, Rytackle said:Basically none of those people in that very small minority spend their time posting musings about the game or shouting into the stubborn abyss that is the broader online community of X-Wing players, especially the FFG Forums .
So no inconsistency there?