If you only had the scum conversion kit and had to pick a scum list to play from these...

By Greedo_Sharpshooter, in X-Wing Squad Lists

I only own scum conversion kit so do not have MC title to add Palob to these lists, otherwise he'd be in most of them. So here are 5 lists I can play... which do you think has the best potential to win?

LIST#1

Guri — StarViper-class Attack Platform 62 Outmaneuver 6 Ship Total: 68 Half Points: 34 Threshold: 3

Bounty Hunter — Firespray-class Patrol Craft 66 Ship Total: 66 Half Points: 33 Threshold: 5

Bounty Hunter — Firespray-class Patrol Craft 66 Ship Total: 66 Half Points: 33 Threshold: 5

LIST#2

Bounty Hunter — Firespray-class Patrol Craft 66 0-0-0 3 Ship Total: 69 Half Points: 35 Threshold: 5

4-LOM — G-1A Starfighter 49 Advanced Sensors 8 Ship Total: 57 Half Points: 29 Threshold: 5

Guri — StarViper-class Attack Platform 62 Lone Wolf 4 Fire-Control System 3 Ship Total: 69 Half Points: 35 Threshold: 3

LIST#3

Bounty Hunter — Firespray-class Patrol Craft 66 IG-88D 4 Ship Total: 70 Half Points: 35 Threshold: 5

Guri — StarViper-class Attack Platform 62 Outmaneuver 6 Ship Total: 68 Half Points: 34 Threshold: 3

4-LOM — G-1A Starfighter 49 Advanced Sensors 8 0-0-0 3 Mist Hunter 2 Ship Total: 62 Half Points: 31 Threshold: 5

LIST#4

Bounty Hunter — Firespray-class Patrol Craft 66 0-0-0 3 Ship Total: 69 Half Points: 35 Threshold: 5

Fenn Rau — Fang Fighter 68 Outmaneuver 6 Ship Total: 74 Half Points: 37 Threshold: 2

4-LOM — G-1A Starfighter 49 Advanced Sensors 8 Ship Total: 57 Half Points: 29 Threshold: 5

LIST#5 (similar to list#3 but has advanced sensors on Guri which i think is pretty essential)

Bounty Hunter — Firespray-class Patrol Craft 66
Ship Total: 66
Half Points: 33 Threshold: 5
Guri — StarViper-class Attack Platform 62
Outmaneuver 6
Advanced Sensors 8
Ship Total: 76
Half Points: 38 Threshold: 3
4-LOM — G-1A Starfighter 49
Advanced Sensors 8
Ship Total: 57
Half Points: 29 Threshold: 5

Edited by Da_Brown_Bomber

Of those listed I'd choose 5. Gotta have adv sensors. More essential than outmaneuver.

Edited by Carnor Rex
16 minutes ago, Carnor Rex said:

Of those listed I'd choose 5. Gotta have adv sensors. More essential than outmaneuver.

yep, i agree. how about something like...

Bounty Hunter — Firespray-class Patrol Craft 66
0-0-0 3
Ship Total: 69
Half Points: 35 Threshold: 5
Guri — StarViper-class Attack Platform 62
Predator 2
Advanced Sensors 8
Ship Total: 72
Half Points: 36 Threshold: 3
4-LOM — G-1A Starfighter 49
Advanced Sensors 8
Mist Hunter 2
Ship Total: 59

Half Points: 30 Threshold: 5

... predator on Guri seems solid. 0-0-0 is nice too.

advanced sensors + daredevil seems like it could be really good. tuck urself next to an obstacle or spin 90 degree after taking a target lock and wait for a ship to fly into your cross-hairs.

I haven't used dd since psycho tycho. But I'd say if your gonna do that you want afterburners. Otherwise the curved barrels does that dd does better. From my limited testing anyway.

Predator is my budget option it works well enough.

1 minute ago, Carnor Rex said:

I haven't used dd since psycho tycho. But I'd say if your gonna do that you want afterburners. Otherwise the curved barrels does that dd does better. From my limited testing anyway.

Predator is my budget option it works well enough.

Not really. To get a similar facing you have to barrel roll back, DD Boost would allow the option to reposition into that facing while still going forwards. In the open a barrel roll might equate, but hooking around rocks the DD boost is a better idea. :)

I'm not saying it doesn't add options it would. I was messing with dd on guri last night actually. But it's red which really reduces it's value.. to me.

Guri with AdSen/Predator and LOM with AdSen/0-0-0 are REALLY strong cornerstone pieces, but I gotta say, I think you're wasting your time with just some generic Firespray Bounty Hunter.

With what that Guri and LOM leave you, you could instead get a naked Fenn, a fully loaded Kavil (ICT, Han, etc), or a couple of Gunrunners (my fav option, I gotta say).

1 hour ago, Greebwahn said:

Guri with AdSen/Predator and LOM with AdSen/0-0-0 are REALLY strong cornerstone pieces, but I gotta say, I think you're wasting your time with just some generic Firespray Bounty Hunter.

With what that Guri and LOM leave you, you could instead get a naked Fenn, a fully loaded Kavil (ICT, Han, etc), or a couple of Gunrunners (my fav option, I gotta say).

66pts for generic BH +3pts for 0-0-0 crew. really depends what u want ur list to do. im ot sold on fenn in 2.0, hes more fragile than he was in 1.0 when he had autothusters. Kavil is a nice option but i dont have Lando falcon expansion so gotta ask urself is he worth running wout han crew?

my plan with BH is to crash him into the front line (kavil and fenn would both melt if u play that aggressively, yes fenn is a beat stick in close but he is also prone to dying fast). with BH taking the brunt of shots early Guri is able to flank and knife fighton the BH's flanks. at initiative 2 BH is decent block and gets free rear shots after first round of engagement. admitedly a wounded BH is less useful late game but im not planning for him to be around, thats Guri's domain. Endgame finisher to take out what BH and 4-LOM have already damaged.

1 hour ago, Greebwahn said:

I think you're wasting your time with just some generic Firespray Bounty Hunter.

They ain't Fett for sure, but Bounty Hunters can still brawl.

I'd probably prefer kavil since palob ain't an option. And yes still totally worthwhile IMO. But I haven't tried a bare BH either.

Or take a slaver with lando. For 69 you have 12 hp and a full arc with reinforced and modified shots.

Edited by Carnor Rex

I mean you can surely proxy/borrow Han gunner. Though I do see why the BH is a nice early sponge