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Boba/Asajj
Asajj is a tough one to use at the moment - the 2 dice turret hurts a lot.
I think the new Hate Force Power will be good on her (and yes I know you don't own it yet but just theory crafting a bit).
For Boba I would go IG88 instead of PerCo - does sort of the same thing but 6 points less.
How about this.
Assaj - Heightened perception, Maul
Boba - Slave 1, Protorps, IG88D
Leaves 2pts - maybe electronic baffle?
Change Asajj to Ketsu and you got two Ini5 shpis working together. Ketsu can tractor enemies into Boba's arc and lower their defense. Ketsu is cheaper, so you can fit more toys into the list.
If you really like Asajj you might try to fit her with Koshka Frost, or Scum Falcon - those ships can nicely benefit from stress delivered by Asajj.
With Asajj I see two valuable crew: Latts or Maul. Both in different ways enchance Asajj’s ability. If You want to be more survivable go with Latts more force or stress synergy, go with Maul.
as Your Assaj build already hands out stress without consuming it, You can consider leveraging it a bit. Give Bobba Marauder title(I had one in my starter), BT-1 gunner, either 0-0-0 or IG-88D crew. This would leave points for a bomb and talent to taste. This all assumes only 2 ship build.
New Squadron
(84) Asajj Ventress
(13) Maul
(4) Rigged Cargo Chute
Points 101
(80) Boba Fett
(3) 0-0-0
(2) Debris Gambit
(3) Marauder
(2) BT-1
(5) Proton Bombs
Points 95
Total points: 196
I was thinking about something like this. For such build Koshka Frost can be also a possibility instead of Bobba.
Edited by BoskiChe