Yes, yes, another Sato fleet (though I've been digging waaaay back in the Fleet Build forum, so my perception of the number of Sato fleets might be skewed😁). Credit to @Maturin and @Truthiness, I don't think I would have thought about 2xHWK 2xVCX if I hadn't seen your fleets.
I've been working on a Sato Liberty fleet lately and I think I'm down to the last few tweaks. I've been going back and forth on the details and can't seem to make up my mind, so I thought I'd turn to people who might have some experience running him. Then, I realized swapping the Liberty for a MC75 essentially fixes all the list-building issues since everything fits neatly. I've been having a lot of fun deleting small ships off the board with the Star Cruiser though, so I guess I really want it to work 😁
Not too sure about Jamming Fields, but it seems like if there is ever an opportunity to use them, it's here. Maybe Ahsoka or Comms Net would be better? Comms Net is really only useful turn 1...
Is there value in dropping the flotilla, go SAd and Hera/Han/Tycho/Shara?
I don't have that much experience running Strategic squadrons, so it begs the question of Sensor Net vs Intel Sweep? I'm leaning towards Sensor Net since it has a bigger points potential. Despite my inexperience, I'm a bit sick of playing Solar Corona and Strategic objectives turns my objectives into 3 bad options for a lot of fleets. As for Planetary Ion Cannon, I have NO experience running any other objective and feel absolutely no confidence in running them. So I defaulted to PIC.
First up: Sato with SW-7 Star Cruiser.
- Should I downgrade a VCX to Y-Wing or Gold Squadron to fit TFA on the Hammerheads (and possibly Ahsoka or Jamming Field on the flotilla). Why a Y-Wing? It's one of the 3 things (A-Wing/Green Squadron, Y-Wing/Gold Squadron, Z-95) that fits and it has the most hull.
Assault: Opening Salvo
Defense: Planetary Ion Cannon
Navigation: Sensor Net
MC80 Star Cruiser (96)
• Commander Sato (32)
• Gunnery Team (7)
• Engine Techs (8)
• SW-7 Ion Batteries (5)
• XI7 Turbolasers (6)
• H9 Turbolasers (8)
= 162 Points
Hammerhead Torpedo Corvette (36)
• Ordnance Experts (4)
• Disposable Capacitors (3)
• Assault Concussion Missiles (7)
= 50 Points
Hammerhead Torpedo Corvette (36)
• Ordnance Experts (4)
• Disposable Capacitors (3)
• Assault Concussion Missiles (7)
= 50 Points
Hammerhead Torpedo Corvette (36)
• Ordnance Experts (4)
• Disposable Capacitors (3)
• Assault Concussion Missiles (7)
= 50 Points
GR-75 Medium Transports (18)
= 18 Points
Squadrons:
• Tycho Celchu (16)
• 2 x HWK-290 (24)
• 2 x VCX-100 Freighter (30)
= 70 Points
Total Points: 400
Second fleet: "The one in which everything fits and it's like unicorns and rainbows, but I can't delete flotillas off the board :("
Assault: Opening Salvo
Defense: Planetary Ion Cannon
Navigation: Sensor Net
Hammerhead Torpedo Corvette (36)
• Ordnance Experts (4)
• Disposable Capacitors (3)
• Assault Concussion Missiles (7)
• Task Force Organa (1)
= 51 Points
Hammerhead Torpedo Corvette (36)
• Ordnance Experts (4)
• Disposable Capacitors (3)
• Assault Concussion Missiles (7)
• Task Force Organa (1)
= 51 Points
Hammerhead Torpedo Corvette (36)
• Ordnance Experts (4)
• Disposable Capacitors (3)
• Assault Concussion Missiles (7)
• Task Force Organa (1)
= 51 Points
GR-75 Medium Transports (18)
• Jamming Field (2)
= 20 Points
MC75 Ordnance Cruiser (100)
• Commander Sato (32)
• Lando Carissian (4)
• Ordnance Experts (4)
• Electronic Countermeasures (7)
• External Racks (3)
• Assault Concussion Missiles (7)
= 157 Points
Squadrons:
• Tycho Celchu (16)
• 2 x HWK-290 (24)
• 2 x VCX-100 Freighter (30)
= 70 Points
Total Points: 400
Comment away!