Evil at the Estates event card question.

By Tapeworm711, in Android

on "Evil at the estates" there is an event card called "New angeles is burning." This card states that 'It costs 1 extra time to enter seedy locations for the first three days of this week.'

The odd thing is, this card isnt played until the end of the first day. So REALLY the effect only takes place during day 2 and 3 of week 2. just seems strange to have the timing/wording work this way.

Any help/clarification is greatly appreciated.

It is this way. No clarification needed.

Actually, believe it or not, I wouldn't mind a statement from Kevin about the broader topic question here.

The rules are unambiguous, but it still feels counterintuitive to move Lily and the Snitch at the beginning of the first day of week two, then move the suspects at the end of the day. Plus, of course, you have cases like the one described above, where the event card describes changes to gameplay that would also make more sense to take effect at the start of the day.

So yeah, it's not what I'd call a high priority question, but it would be nice to know that this is working as the designer intended.

I have no doubt that it works exactly as intended. What you are actually pondering is the intention behind it, a.k.a. "Why make a card that automatically fails to influence one third of its influence range?".

Truth is, I'd like to know, too.

I brought up this issue in my 'Day Marker' thread. I'd certainly like to know if it is intended. If so, perhaps there is an interesting reason why.

Tapeworm711 said:

on "Evil at the estates" there is an event card called "New angeles is burning." This card states that 'It costs 1 extra time to enter seedy locations for the first three days of this week.'

The odd thing is, this card isnt played until the end of the first day. So REALLY the effect only takes place during day 2 and 3 of week 2. just seems strange to have the timing/wording work this way.

I think it's worded this way because it's brief and clear, even if the range of its effect necessarily limited.

Alternatives:

'It costs 1 extra time to enter seedy locations for the next two days.' (A little confusing because you would have to remember--or check the week track--to know exactly when the card had been played)

'It costs 1 extra time to enter seedy locations for during day 2 and day 3 of this week.' (This works fine, and could have been the wording. I think this has traded off the brevity and simplicity of the original for the sharp specificity, which is okay.)