5 hours ago, CaptainRocket said:Basically I think the AT-AT can look correct on the the table as short as 20m which also seems playable with special rules.
I agree.
5 hours ago, CaptainRocket said:Basically I think the AT-AT can look correct on the the table as short as 20m which also seems playable with special rules.
I agree.
Doesn't an AT-AT only have front guns?
If it's tall enough to wander over most terrain, most units could shoot it immediately.
It would also take a long time to reposition to shoot behind it.
If it does come to legion, it'll need an upgrade to give it some form of auxillary firing arc, maybe having the side doors open?
16 minutes ago, Indy_com said:Doesn't an AT-AT only have front guns?
Yes. So you deploy several at once in staggered formation to cover each other's blind spots and send an AT-ST underfoot to watch for trouble. This is fine as its guns aren't it's purpose. It's a transport.
QuoteIf it's tall enough to wander over most terrain, most units could shoot it immediately.
Frm the movies it seems they're immune to the blasters on snowspeeders and DL-19's (and Atgars, presumably) so most stuff will bounce off them, apparently. So getting shot at is of no concern. Now, I could see rebels climbing the legs and putting explosives in its knees. It works on battlemechs anyhow!
QuoteIt would also take a long time to reposition to shoot behind it.
If it does come to legion, it'll need an upgrade to give it some form of auxillary firing arc, maybe having the side doors open?
Maybe... I mean who needs a firing arc? It can just drop off 30 stormtroopers in the vicinity, and done.
It could be modeled, but it'll probably be really hard for anything but story driven scenarios. It's beyond the scope of the game, its presence indicates a larger engagement than Legion really represents. They probably will in a few years to boost sales. But it will bring certain distortions with it. In theory it's front guns DO have enough firepower to eradicate scenery from the board...
Maybe if it was restricted to grand army games on 4x6 boards or something it would work for head to head battles. But I could also see it working like OGRE. If the AT-AT crosses the finish line by turn 6, the rebels lose. If not, they win.
Edited by TauntaunScoutI imagine if they release it, it would be with a new gameplay format, similar to Epic in X-wing. They would practically have to release star fighters at the same time as a way for the rebels to deal with them. That is the single hardest thing about the AT-AT. I mean we have a direct movie quote saying that a 6 dice attack can't hurt it. How do you make an AT-AT in a game that keeps that kind of invulnerability and still make it fun for the other sides? All the AT-AT would have to do is aim and shoot every round and simply erase units from the board. Here is where the real problem is, the AT-AT would have to be vulnerable to a lightsaber, a 6 dice attack, or the Harpoon and tow cable, a one dice attack, while at the same time being invulnerable to the main blaster cannons on the T-47, a 6 dice attack, or a z-6 squad, possibly a 11 dice attack. The tow cable we have in game also doesn't have the same effect that it does in the movie.
15 hours ago, UnitOmega said:The problem is an official book says 28 is the length of the LAAT/i (which was the legends length of the /c which actually needs to be that long). LFL and Disney are supposed to be very picky about sticking to new official numbers - which is a shame, the formerly official ~17m version is much more the size of HIND gunship, which I'm pretty sure influenced the aesthetics. If FFG can actually make it that small (or Lucasfilm contradicts itself) it'd be more manageable. Thoughts on the droid equivalent, the HMP Gunship which is 12.4 meters long, only ~3m tall?
Ha! It's gratifying that 17m used to be official, cause I cam up with 16m by eyeballing the video stills and then squeezing down a bit!
That said I don't think it's much of a 'problem' for FFG. Scales get messed with all the time for gameplay (see Armada's sliding scale) and tons of the action figures are produced not to scale.
14 hours ago, Derrault said:Bearing in mind on the tank, the droids are thinner than humanoids, so cramped quarters should be less of a problem for them physically.
That's a fair point, and the offical scale would have very little overhang on an Large base so perhaps that's more likely~
Edited by CaptainRocketAnd here comes into play the fact that legion (like pretty much all ffg mini games) has a insufficient distinction between few strong and many weak attacks.
Edit: I forgot to add IMHO and @jcmonson.
Edited by LennoxPoodle3 minutes ago, LennoxPoodle said:And here comes into play the fact that legion (like pretty much all ffg mini games) has a insufficient distinction between few strong and many weak attacks.
Edit: I forgot to add IMHO and @jcmonson.
I totally agree.
On 12/5/2018 at 11:08 PM, UnitOmega said:I think the 10 meter mark is probably acceptable if FFG makes like one more base size up, and I hope they do because I really want to see some ground vehicle variety. Flying vehicles have more leeway if they make a strong enough stand, the Droid HMP gunship for instance could be pretty good if raised high enough up.

Well the Droid gunship I think could work even with the current large stand.
I think the LAAT could work on a medium and large stand.
Interestingly enough the AT-AT feet are about large stand sized, and the AT-TE are about medium sized... 🤫
I also included the popcorn bucket (of which I have two) which are plenty massive on the table. I think those are a little small next to the AT-ST but playable. The ideal size might be an AT-AT at about 18 scale meters!